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January 24, 2017
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  Blog: Breaking down the Japanese mobile game industry's latest trends
image Last year, I wrote the articles about the nature of the Japanese mobile game market and so now I briefly summarized the last year's trends and this year's forecast in the industry.
  Disney Infinity dev revived and re-opened by Warner Bros.
image Avalanche Software, the development studio best known for creating the Disney Infinity toys-to-life games, has been brought back to life after being shut down by Disney last year.
  Don't miss the 50+ sessions on VR taking place at GDC 2017
image GDC organizers want to quickly remind you about the bumper crop of sessions focused on VR games and tech that are taking place at GDC 2017 and thus still accessible to most GDC passholders.
  Blog: Using a 'key risks' based approach to mobile pre-production
image Mobile game pre-production teams often focus on the wrong activities. Discussion about how to use a key risks based approach to pre-production.
  Attend GDC 2017 and learn how HBO brought Westworld to VR!
image At GDC 2017, HBO's Colin Foran will deliver a talk about creating "Westworld: A Delos Experience", a room-scale VR installation that tells stories in the same world as the popular HBO show.
1 $19.3M live-in game studio might be heading to Scotland
image The Scottish city of Dundee could play host to a new kind of game development studio featuring built-in accommodation to provide game devs with a "fully immersive live-in experience."
2 6 examples of UI design that every game developer should study
image HUD and UI design determines how players interface with the most core systems of a game. We reached out to developers to share their picks for the best, most instructive examples.
1 Creators Update bringing controller co-piloting to Xbox One
image Microsoft has given select "Xbox Insiders" an early taste of its upcoming Creators Update, which contains a couple of intriguing new features. 
  Road to the IGF: Osmotic Studios' Orwell
image Orwell, nominated for Excellence in Narrative in the IGF, is a game of suspicion and guilt, giving players access to the texts, social media, bank accounts, and personal files of strangers.
  Blog: A postmortem of horror-themed adventure, Kalaban
image Kalaban programmer, designer and artist Harri Jokinen looks back on the game's two year development cycle.
2 Blog: Dealing with malicious game clones
image What happens when your game earns its own ad-ridden malware clone? We explore the issue on the basis of Robot Gentleman's recent experience with a clone of 60 Seconds!.
  Peace-builders are using game dev workshops to teach kids how to work together
image "Games-based learning is ideal because of how critical narrative is to both games and to intercultural dialogue," says Ariam Mogos, founder of the Nairobi Play Project.
  Chucklefish's Starbound surpasses 2.5 million copies sold
image The folks at Chucklefish Games announced today that less than a year after its 1.0 debut, their procedurally-generated 2D game Starbound has sold over two and a half million copies.
  Virginia devs honored at the U.K. Writer's Guild awards
image The U.K. Writer's Guild award for "Best Writing in A Video Game" was accorded to Variable State's Jonathan Burroughs, Lyndon Holland and Terry Kenny for their work on the studio's debut game Virginia.
  Get a job: Sperasoft is hiring a Quest Designer
image Sperasoft is looking for a talented and creative Quest Designer to design, plan and implement story-driven quests for its next project in Krakow, Poland.
1 Around $5B in Counter-Strike skins were wagered in 2016
image A feature put together by ESPN extensively digs into the origins and recent eruption of gambling sites based around wagering Counter-Strike: Global Offensive skins.
1 GDC State of the Industry: Devs explain why their confidence in eSports is rising
image Today, the folks at GDC dive even deeper into the 2017 State of the Industry survey results and surface some of the intriguing written responses respondents gave about the state of eSports in 2017.
  Get a sneak peek of GDC 2017 with these speaker interviews and pitches!
image With GDC 2017 right around the corner, conference organizers want to make sure you have an opportunity to learn more about some of the event's great talks -- direct from the speakers themselves!
  Don't Miss: Creating cinematic storytelling in Shadow of Mordor
image At GDC 2015's Narrative Summit Monolith's Ethan Walker takes the stage to showcase how the studio designed Middle-earth: Shadow of Mordor to feel like a cinematic story you can play through.
  Road to the IGF 2017: Get to know the finalists and their games!
image Our annual series of Road to the IGF Q&As is back to introduce you to the finalists of the Independent Games Festival and their games, from Heart Machine's Hyper Light Drifter to Ocelot Society's Event[0].
  Cast your votes for the 2017 IGF and Game Developers Choice Audience Awards!
image Cast your votes now for both the Game Developers Choice Audience Award and the Independent Games Festival Audience Award -- you have until voting closes next Tuesday, January 31st at 11:59 PM PT!
  Sponsored: Making the game jam hit Bear's Black Heart with Affinity Designer
image Spanish-Irish game developers Big Bad Studios explain how they used Affinity Designer to create characters for popular game jam game The Bear's Black Heart – up against an incredibly tight timescale.
  At GDC 2017, see how Civ VI devs handled making a new game in a beloved series
image At GDC 2017 the lead designer of Civilization VI, Ed Beach, is giving about the pressures of making the latest entry in a beloved franchise. Don't miss it!
  Road to the IGF: Sokpop Collective's Bamboo Heart
image A swordsman loses his heart. Fearing that this will turn him into a cold blooded killer, he takes to the forest and kills everyone in his way to find the missing organ.
  Blog: Music and sound effects in King Lucas
image Elío Ferrán talks on the creative process to reach the final version of the music for King Lucas and the foley recording of the sound effects.

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  Most Inspiring Game Animation Tech Talks of 2016
by JC Delannoy
A quick summary of my favorite talks related to game animation programming/technology of 2016.
  Research Resource: Gallery of 16,000+ RPG screenshots.
by Felipe Pepe
I've put together a gallery with over 16,000 .png screenshots of almost 400 CRPGs, free for anyone...
  Using Powerpoint to prototype your UI: A Molemen Must Die case study
by Matt Kelly
Cutting edge tools are great, but sometimes they're not quite what you're looking for. We put a...
  Doing what you're told | This Week in Videogame Blogging
by Critical Distance
This week, our partnership with games blogging curation site Critical Distance brings us picks from...
  I’ve been working remotely for 3+ years. Here’s what I’ve learned.
by Raghav Mathur
I share anecdotes, advice and best practices for working from home in the gamedev industry.

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arrowPress Releases
Results from Game Design Challenge: A Trip Through Time
image Game Career Guide's readers put a creative spin on the narrative concept of time travel in these winning entries for our latest Game Design Challenge.
How to Design Your 'One Page'
image Need to quickly pitch your game idea to a professor, partner, or publisher? Try writing a 'One Page' document using these tips from David Osorio.
The Value of Making Smaller Games, Faster
image Nathan Meunier argues in favor of smaller-scale development for indie designers, using his recent game Missile Cards as an example.
Guv1 Digital Consulting
Guv1 Digital Consulting Project problems? I can help. Expert troubleshooter. People, process, critical stage reviews, milestone planning, schedule analysis, production planning etc. Objective, confidential. A few hours or entire project.
RYZIN ART
RYZIN ART RYZIN Art is a focused art team dedicated to creating the worlds best art content for bleeding edge games.
Zvky Design Studio
Zvky Design Studio Zvky Design Studio, is a next-gen entertainment design firm based in the "silicon valley of India". We are a "Quality First" studio where we focus our passion, energy and skills to deliver exemplary next-gen art for all platforms.
Uxmagicians Inc.
Uxmagicians Inc. 2k, Gree, Nexon, Pipeworks and many more have trusted their UI/UX to the Uxmagicians. We have designed 10+ top grossing hits, let us design your next top grossing game. Check out our work at www.uxmagicians.com
Clean Cuts Music & Sound Design
Clean Cuts Music & Sound Design Clean Cuts is an award winning audio facility with over 25 years of experience in original music composition, custom sound design, audio implementation, and voice over casting. We have 14 audio suites, 16 sound designers, and staff 3 full-time composers.
YDY CG PTE. LTD.
YDY CG PTE. LTD. YDY is a 2D art design service provider for games. We provide concept art design, illustration, UI/ICON design, matte painting and storyboard design services. Our clients includes Zynga, Storm8, SEGA, Ateam, Mobility Ware, High Voltage, Netease, Changy
GameVision Studios
GameVision Studios Disney, Kabam, MachineZone, DeNA, PoketGems, and many more. The world’s leading mobile game companies have trusted GameVision to deliver art assets for their top grossing games. Why not join them? Contact GameVision today!
SANCTUM
SANCTUM SANCTUM is an outsourcing company focused on creation of graphical assets for computer and mobile games.
Grimm Bros, LLC
Grimm Bros, LLC Award winning veteran game devs seeks long nights of code by candle light, enjoys full transparency, team leadership, and witty puns. Email for a good time:
General Arcade
General Arcade General Arcade is a porting house and game developer. Over years we've provided programming services to a number of game studios and publishers including 3D Realms, Devolver Digital, Gambitious, Kongregate, GOG, Vlambeer, etc.

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