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November 28, 2014
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November 28, 2014
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  Surpringly popular silliness: Migi Osu, a game jam postmortem
image "In an alcohol-induced epiphany we suddenly realised that we had a good game idea and the PewDiePie game jam happened to be on the same day, so we got prototyping."
5 Blog: The flow of grind in Destiny
image "For decades I was a firm opponent of grinding in video games. And now Destiny has challenged all these dearly held beliefs of mine."
  A look at a low-poly facial animation technique
image "Because I donít need to make the vertex counts match for each change in expression I can really push the facial animation. It also has the benefit of looking more 'hand made.'"
  What we got out of exhibiting at PAX Australia
image "From my perspective the event was successful due to the public response alone. We had a constant stream of attendees lining up to play for all three days."
2 Blog: The advantages of joining a bundle
image "My criterion is simple; when youíve reached end of your big buzz, stimulate the late buyers with the incentive of a lower price."
  King's chairman Melvyn Morris has stepped down
image Candy Crush Saga studio King saw its chairman of the board step down this week, with personal reasons cited.
  Looking for edu-games in Kuala Lumpur
image "There are 9 million children in Malaysia under 14 years old. Parents are education focused, investing in a range of supplemental learning services."
1 Bottomless IAPs: Balancing profit with consumer value
image "The negative stigma from bottomless IAPs is the fact that most of them don't provide value to the player but take time and money away from them."
1 Socializing a new member in a Scrum team
image "Adding a new member to a team can result in conflict. Changing the group dynamic so dramatically, and without the teamís input, conflicts with Agile developmentís tenets of personal choice and team autonomy."
2 Ubisoft yanks AC Unity season pass, placates buyers with free game
image Amidst long-running technical issues with Assassin's Creed Unity, Ubisoft has abruptly curtailed its DLC plans and made significant business concessions to appease those who purchased the game.
  Get a job: BattleCry is hiring a Lead Environment Artist
image Got some chops as a leader and an artist? Austin-based BattleCry Studios is looking to hire a lead environment artist to work on its upcoming online team combat game Battlecry.
22 Don't Miss: Double Fine's postmortem of Brutal Legend
image In this classic postmortem Double Fine outlines the production of its rock god epic BrŁtal Legend, taking in everything from legal troubles with Activision to nitty-gritty tool development details.
  Devs team up with Humble Bundle for anti-Ebola charity game jam
image 'Games Against Ebola' is a 96-hour charity game jam in which Mojang and 8 other dev teams, along with one solo developer, make games about healing and sell them through Humble Bundle for charity.
1 IGF 2015 Student Competition sees record-setting number of entries
image Organizers have tallied over 1,000 entries submitted to the 17th annual Independent Games Festival, with entrant records now broken across the board and Student Competition entries now available for everyone to view.
  Get ready for another Train Jam game jam in 2015
image Tickets for the second annual Train Jam, which will once again take place across 52 hours on a train from Chicago to San Francisco in advance of GDC 2015, are expected to go on sale today.
7 How important is 'clean' gameplay?
image "Once the gameplay became looser, the level of tuning required to make the game feel good changed, and it diluted the fundamental requirements for making jump and shoot gameplay as pristine as possible."
2 Positively horrifying
image "The horror fan wants blood because the horror fan is bleeding. The horror fan wants Isolation because the horror fan only knows isolation."
  EA honored for its LGBT equality practices
image Electronic Arts is one of the best companies practicing LGBT equality, according to an annual report from the Human Rights Campaign.
  Orcs Must Die! coming to China via Tencent agreement
image Orcs Must Die studio Robot Entertainment is looking to greatly expand its player base, with a new Tencent partnership that will see its popular franchise coming to the Greater China Region.
  Fight toxic online behavior with insight from Riot at GDC 2015
image Riot's social systems expert Dr. Jeffrey Lin returns to GDC 2015 in March to share data that will help you meet the challenge of designing your games to inhibit toxic online player behavior.
1 Unity's new UI system is finally here
image Unity has released the next version of its video game engine, complete with the brand new Unity User Interface system that the company says is faster and more flexible than the current solution.
2 Repeatable success in game production
image "Almost all game developers have less time, less money, less people than they need to complete what they want to achieve. They have to be smart about how the do things."
3 Blog: A Unity culling mask tip
image "The Unity Camera class has a culling mask such that each camera can be set to only display a subset of the available layers. However, I wanted to be able to change the visible layers during runtime in response to a player's actions."
  A handful of British game studios have passed the tax relief cultural test
image More than 30 British game studios have applied for the new video game tax relief in the UK, while just over a dozen games have received provisional certification to go ahead for the application.
2 Advertising authority investigating YouTubers who don't disclose paid-for videos
image "There are strict rules that govern television and other advertising and it seems to me that there's a bit of a loophole when it comes to online, videos and YouTube." - Ben Bradshaw, a British Member of Parliament, reacts to poor disclosure from YouTubers.

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  Looking for Apps in all the Right Places
by Nancy MacIntyre
Southeast Asia has a mother lode of creative educational game app developers thanks to a strong...
  Migi Osu: Postmortem
by Alex Rose
An overview of the creation of Migi Osu, a game made for Indies Vs PewDiePie in one weekend at...
5 The Flow of Grind in Destiny
by Andreas Ahlborn
How I learned to stop worrying and love the Metagame in Bungies 500M$-Shlooter.
  6 Tips to Succeed in Chinese Mobile Game Market
by Patrick Yip
Localizing a mobile game isnít rocket science, but you need to know what youíre doing. In this post,...
1 Socializing a New Member in a Scrum Team
by Jon Clark
This blog explores the process of incorporating a new team member into a Scrum team through Group...

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arrowPress Releases
November 28, 2014
PR Newswire
View All
Games Press
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ADIA Entertainment Ltd.
ADIA Entertainment Ltd. Adia Digital Art is one of China's biggest digital art production companies, and one of the main go-to outsource solutions in Asia for game developers world-wide.
Zvky Design Studio
Zvky Design Studio Zvky Design Studio is an young entertainment design firm specializing in concept art and other art production services. Our artists have worked on many AAA title games from top studios.
Game Design Studio, The
Game Design Studio, The Need help in game or level design? The Game Design Studio is home of Pascal Luban, freelance game designer with 17+ years of experience, Lead Level designer on the multiplayer versions of both Splinter Cell - Pandora Tomorrow and Chaos Theory.
Technicolor Game Services
Technicolor Game Services
Forge Studios
Forge Studios Forge Studios is an outsourcing production services studio founded by an experienced team of professionals. Our team has worked on a variety of projects providing high quality in-game content as well as engine integration, workflow setup, art direction.
Clean Cuts Music & Sound Design
Clean Cuts Music & Sound Design Clean Cuts is an award winning audio facility with over 25 years of experience in original music composition, custom sound design, audio implementation, and voice over casting. We have 14 audio suites, 16 sound designers, and staff 3 full-time composers.
Principle Audio
Principle Audio Principle Audio - young and ambitious outsourcing company, sound design for games. We are engaged in casual, social games, games for iOS, Android. Some of our projects: Cut the Rope: Time Travel, Tap the Frog, Mirrors of Albion, Starborn Wandereres.
AXION STUDIOS Ltd.
AXION STUDIOS Ltd. We are located in Hong Kong and providing the best Digital Art with guaranteed quality services for the game industry around the world.

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Results from Game Design Challenge: Unsensible Sports
image Game Career Guide's readers tackle the sports genre with designs for fictional sports that are well-suited for video game adaptations.
Postmortem: Identity
image Michael Quist details the development of Identity, a third-person stealth game created by a 14-person team at SMU Guildhall.
Tales of Terrachanics
image Game developer Glen Cooney details the production cycle, the challenges he encountered, and the lessons he learned in creating Terrachanics.
Annual Game Career Guide
The annual Game Career Guide 2014 is now available. Whether you are a newbie in the industry or an expert, the GCGís exclusive industry content is a great tool for those who wish to plan their profession in the game industry.

[View GameCareerGuide.com]