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January 16, 2017
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  Rovio opens London studio to create new online franchises
image Mobile juggernaut Rovio has opened a new in-house studio in London that will focus on creating massively multiple online games. 
  Blog: Game development as an awareness and healing tool
image Game designer Thais Weiller on why you should use your own personal experiences to create games and have unexpected results.
  Interview: The state of indie game retail
image Gregor Ebert (Headup Games), Hans van Brakel (Soedesco), and Josh Fairhurst (Limited Run Games) weigh in on their approach to retail publishing of indie titles.
  D4 director Swery goes indie with his new studio White Owls
image More than a year after taking a break from game development, former Access Games director Hidetaka "Swery" Suehiro is back, and he has a new indie studio: White Owls Inc.
  Video Game Deep Cuts: Switch-ed Up For Pokemaniacs
image The latest Video Game Deep Cuts, picking the smartest longform video game articles and videos of the week, looks at Switch's launch, the deep fandom of Pokemon, & lots more.
4 Learn about empowering Indigenous communities to make games at GDC 2017
image We talked with designers Julia Keren-Detar and Elizabeth LaPensée about what it means to make video games that draw on Indigenous culture and what to expect from their upcoming GDC panel.
  First-ever computer sports game recreated at The Strong museum
image If you've a passion for video game preservation, take heart: a version of one of the first video games ever made, Tennis For Two, has been built and put on display at NY's Strong Museum of Play. 
5 Will the Switch outsell the Wii U? Gamasutra staff weighs in
image Will the Switch outperform the disappointing WiiU? Is the price right? Are the games that were teased sufficiently appealing? Gamasutra staffers weigh in with their take.
  How are we feeling about the Nintendo Switch's prospects?
image Since it's what most of us were talking about anyway, Gamasutra's editorial team hopped on Twitch to hash out what the Switch's debut might mean for players, developers, and Nintendo itself.
  Report: Nintendo takes a pass on Switch supporting Miiverse/StreetPass
image Nintendo has reportedly told GamesBeat that its upcoming Switch console isn't expected to tap into the company's long-established StreetPass or Miiverse social networking systems.
  Get a job: Skydance Interactive is hiring a VFX Artist
image Skydance Interactive is looking for an experienced VFX artist with a strong understanding of materials and rendering, a sharp artistic eye, and technical mind in Marina Del Rey, CA.
6 Don't Miss: Switch marks the end of Nintendo's mainstream console aspirations (and that's ok)
image We've learned a lot about the Switch this week, but this post from October still rings true about how Nintendo's departure from its mainstream home console aspirations makes complete sense.
10 Nintendo stock value dips following Switch showcase
image Nintendo revealed more details about its upcoming console-handheld hybrid gaming system late Thursday night, but something about the Switch has failed to inspire investors.
  At GDC 2017, Blizzard shares tips on designing great game rewards
image At GDC 2017, Blizzard senior game designer Travis Day will draw on 12 years working on World of Warcraft and Diablo 3 to share some hard-learned lessons about how reward systems can guide or harm player experience.
  U.S. government looks for help defining 'game designer' job role
image The O*NET Data Collection Program is seeking the input of expert video game designers to help ensure that the profession is described accurately in the O*NET Database for the American public.
  What do you think about the Nintendo Switch? Tell us today at 3PM EST
image We're streaming a live discussion about what's up with the Nintendo Switch today at 3PM EST. Come chat with us!
  Blog: Simple mechanics, complex puzzle creation - Part 4
image Wrapping up our series investigating interesting level characteristics, we finally answer our original question: Can computer-aided puzzle design help us create fair, fun and interesting challenges?
2 GameStop CEO laments 'disappointing' holiday period as sales tumble
image GameStop has posted its sales results for the nine-week holiday period ending December 31, 2016, and they don't make for particularly good reading. 
  Yoot Saito is coming to GDC 2017 to present a Classic Game Postmortem of Seaman!
image Yutaka “Yoot” Saito, the talented game designer known for his idiosyncratic approach to game dev, will be delivering a Classic Game Postmortem on his remarkable Dreamcast game Seaman at GDC 2017!
3 Rocket League player count surpasses 25 million
image Psyonix's frantic vehicular soccer sim, Rocket League, now has over 25 million players. 
2 Blog: What to expect from video game cybersecurity In 2017
image Matt Cook shares his predictions for cybersecurity in online games for 2017, and discusses potential threats for the coming year.
2 Zelda: Breath of the Wild launching simultaneously with Nintendo Switch
image On Thursday night, Nintendo touted a pipeline of games in development for its upcoming Nintendo Switch console. But it's launch day Zelda that was the biggest news.
2 Nintendo will launch paid online game service this fall
image Nintendo on Thursday night said it would be offering a paid online game service this fall for the upcoming Nintendo Switch.
2 Nintendo Switch goes region-free
image On Thursday night Nintendo confirmed details of its upcoming Switch home console, including the fact that “in general,” Switch software will be region-free.
20 Nintendo Switch official launch price, release date announced
image On Thursday night, Nintendo offered a more detailed rundown of its upcoming Nintendo Switch console.

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  Video Game Deep Cuts: Switch-ed Up For Pokemaniacs
by Simon Carless
The latest Video Game Deep Cuts, picking the smartest longform video game articles and videos of the...
  Top 5 games we didn't finish making in 2016
by Brandon Sheffield
Starting a video game is a lot easier than finishing it. There are a lot of reasons why things get...
1 Therapy by game development
by Byron AtkinsonJones
How I dug myself out of a depression by making a game.
  Simple mechanics, complex puzzle creation - Part 4: Interesting challenges
by Andrea Baldiraghi
We conclude this series investigating what are interesting characteristics of a level and determine...
2 What To Expect - Video Game Cybersecurity In 2017
by Matthew Cook
Matt Cook shares his predictions for cybersecurity in online games for 2017, and discusses potential...

[Read More]

arrowPress Releases
Training Design Students to Tackle Art Issues with Prototypes
image KDU UC professor Hilmy Rahim recalls a series of projects in which game design students triumphed over challenges stemming from limited or unusable art assets.
3 Questions That Will Help You Make a More Engaging Experience
image Felipe Lara offers up three questions that game designers should ask themselves in order to create more engaging and satisfying experiences.
Showcasing Our Indie Game At Events: A Strategy
image Are you planning to show off your game at an industry event? These tips from Sand Sailor Studio's Andreea Vaduva will help you impress the crowds.
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Roboto We are professional artists with direct development experience on AAA titles for companies like Square Enix, Capcom, THQ and Eidos.We are dedicated to building strong relationships with our clients by consistently delivering the highest Art quality while

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