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June 28, 2016
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June 28, 2016
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  This foot controller aims to help disabled players enjoy more games
image A new controller from a team of former John's Hopkins students aims to help disabled players enjoy a broader swath of video games.
  The design origins of drifting in Mario Kart
image Take a look back at the design decisions behind some of Mario Kart's biggest game features.
  Video: Lessons learned developing 2 games for 4 VR platforms
image So what's it like to make games for all these different virtual reality headsets? That's exactly what VR game developer E McNeill spoke to in this talk he gave at the inaugural VRDC during GDC 2016.
  EA pays $600k to settle legal fight with former NFL star Jim Brown
image In 2008 onetime American football star Jim Brown took Electronic Arts and Sony to court over the use of his likeness Madden games without his approval. Now, EA is paying $600,00 to settle the case.
10 Don't Miss: The tricky history of Tony Hawk's Pro Skater
image In this timeless 2009 feature Bill Loguidice and Matt Barton trace the history of Tony Hawk's Pro Skater, the game that popularized a niche genre and sparked a host of imitators.
  Lumberyard beta 1.3 brings improved graphics and greater VR support
image The release of Lumberyard beta 1.3 marks the first time the fledgling engine has received a significant graphical boost since being unveiled in February.
16 Blog: Key resellers are worse than piracy
image Defender's Quest dev Lars Doucet revisits his popular "four currencies" model of game sales to examine why he actually prefers people pirate his game instead of buying from a key reseller like G2A.
1 Overwatch tops League as the most-played game in South Korean 'net cafes
image According to South Korean 'net cafe tracking service Gametrics, Blizzard's Overwatch is now the top-played game in PC bangs, knocking longtime #1 League of Legends to second place.
  Nielsen has a new 'IP Evaluator' for mobile game devs eyeing China
image Nielsen is trying to sell devs on a service to help boost the discoverability of their games in China through canny IP deals, and it's partnering with Chinese analytics firm TalkingData to do so.
  Blog: Metroid Prime and player agency in game narrative
image Narrative design in modern open-world games is lacking due to developers' propensity to avoid the painful task of content curation, says narrative designer Damon Reece.
  Learn the art and science of embodied VR/AR game design at VRDC
image Heads up, VR/AR game devs: Funomena cofounder Robin Hunicke will be at VRDC in November to give a great talk about how "The Body is Back! Understanding Embodiment in VR & AR Game Design."
  Q&A: What Insomniac has learned from working on VR brawler Feral Rites
image We caught up with Feral Rites lead designer Marcus Smith for updates on how Insomniac's learning about virtual reality.
  Press Play co-founders regroup to form new studio, Lightbulb
image "We are excited to be back and to embark on this new challenge as Lightbulb games. We're a bunch of battle proven veterans from Press Play, who together cover all the bases needed to create Pioneers."
3 Blog: Difficulty levels and why you should never use them
image "Our most powerful tool as a medium is being able to provide the pleasure of learning and mastering real skills – logical, social and physical."
11 Game key reseller G2A offers to pay devs royalties from third-party sales
image Game key reseller G2A has promised some reforms after indie publisher TinyBuild claimed fraudulent G2A sales cost it roughly $450,000.
1 Blog: How Doom encourages aggressive gameplay
image Guns are best used from a distance, so how does the new Doom get players to act like 'Doom Guy' and run right at enemies?
  Designing the characters of the emotionally-gripping Fragments of Him
image Game developer Tino van der Kraan describes the design process behind the characters of the evocative Fragments of Him.
7 Link can jump in the latest Zelda. Here's why that's a big deal
image The Legend of Zelda: Breath of the Wild ditches one of the franchise's key design constraints, letting players jump with the press of a button. What does Nintendo's design decision mean?
13 Developer claims Valve removed its game from Steam at Activision's behest
image A developer on Steam whose game is no longer available on the storefront says Activision requested Valve remove its game due to a DMCA complaint.
  Get a job: The Odd Gentlemen needs a Cinematic Animator
image Are you a cinematic animator and renowned gentleperson? The developers of the new King's Quest are looking for new talent for their animation team.
4 New Twitch 'Cheers' offer potential source of revenue for streaming devs
image Twitch is beta-testing a new feature, "Cheering", that lets viewers post chat messages with animated emotes (or "Bits") they pay for with real money -- and streamers will get a cut.
4 Ford dealership acknowledges it lifted Firewatch art for sales promo
image A local Massachusetts Ford dealership stumbles onto hot coals with a summer sale promotion that uses key art from Firewatch.
  Video: The past, present and future of League of Legends eSports
image Riot VP Dustin Beck hopped onstage at GDC 2016 to break down the details of League of Legends' eSports ecosystem, pointing out how -- and why -- Riot has supported its remarkable growth.
5 Don't Miss: 50 common game camera mistakes -- and how to fix them
image Thatgamecompany's John Nesky speaks passionately at GDC 2014 about the importance of good camera design in games, and what he learned about how to make a great camera in his time working on Journey.
  Anki is building a robot buddy that can play games with kids
image Anki, the AI and robotics firm known for integrating physical toys with mobile games, is launching a new robot toy, Cozmo, designed to play games with kids and develop a personality over time.

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16 G2A, Piracy, and the Four Currencies
by Lars Doucet
I never thought the day would come where I would passionately argue that fans should pirate my game...
  Offerwall Performance Case Study
by Jeff Gurian
Mobile offerwalls: crappy spam or legitimate monetization tool? Kongregate takes a look at the...
  Examining Gating in Game Design
by Josh Bycer
Today's post looks at the use of gating and how it provides structure to your game's design.
  First-Person Ray-bans: Historians discuss Black Ops 1 and 2
by Bob Whitaker
Historians Bob Whitaker, Christopher Dietrich, and Joseph Parrot discuss Call of Duty Black Ops 1...
  VR Game Composer: Music Inside the Machine
by Winifred Phillips
Continuing an ongoing multi-part series on the relationship between music creation and the VR...

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arrowPress Releases
Results from Game Design Challenge: Teaming Up
image Game Career Guide's readers tackle team-based multiplayer mechanics in these winning entries for our latest Game Design Challenge.
How to Apply for a Games Industry Job
image Midnight Hub manager Sara Casen offers 10 crucial tips to consider when applying and interviewing for a position in the games industry.
Student Interview: Chambara Lead Designer Esteban Fajardo
image USC student and Chambara lead designer Esteban Fajardo discusses the building blocks of game development in this revealing interview.
Virtuos Ltd
Virtuos Ltd Virtuos is one of the largest game developers, providing the highest quality games and art to publishers and developers worldwide. We have more than 1100 staff across eight locations worldwide and our clients include 15 of the top 20 digital entertainmen
Zvky Design Studio
Zvky Design Studio Zvky Design Studio, is a next-gen entertainment design firm based in the "silicon valley of India". We are a "Quality First" studio where we focus our passion, energy and skills to deliver exemplary next-gen art for all platforms.
ADIA Entertainment Ltd.
ADIA Entertainment Ltd. Adia Digital Art is one of China's biggest digital art production companies, and one of the main go-to outsource solutions in Asia for game developers world-wide.
Guv1 Digital Consulting
Guv1 Digital Consulting Project problems? I can help. Expert troubleshooter. People, process, critical stage reviews, milestone planning, schedule analysis, production planning etc. Objective, confidential. A few hours or entire project.
SANCTUM
SANCTUM SANCTUM is an outsourcing company focused on creation of graphical assets for computer and mobile games.
Grimm Bros, LLC
Grimm Bros, LLC Award winning veteran game devs seeks long nights of code by candle light, enjoys full transparency, team leadership, and witty puns. Email for a good time:
GameVision Studios
GameVision Studios Disney, Kabam, MachineZone, DeNA, PoketGems, and many more. The world’s leading mobile game companies have trusted GameVision to deliver art assets for their top grossing games. Why not join them? Contact GameVision today!
Namazu Studios LLC
Namazu Studios LLC With our diverse skillsets and abilities, collectively Namazu is able to provide a number of solutions for your business needs.
Clean Cuts Music & Sound Design
Clean Cuts Music & Sound Design Clean Cuts is an award winning audio facility with over 25 years of experience in original music composition, custom sound design, audio implementation, and voice over casting. We have 14 audio suites, 16 sound designers, and staff 3 full-time composers.
LocalizeDirect
LocalizeDirect Want to reach players all over the world? Get expert translations in multiple languages and maximize your game’s global market.

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