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September 22, 2018
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Video: Designing Titans, the 'moving' levels in God of War III
image In this classic GDC 2012 talk, Sony Santa Monica's Chris O'Neill and Bruno Velazquez share the development story of making God of War III's Titans from elevator pitch to completion.
  Stillfront acquires Imperia Online developer for $11M
image The Swedish firm Stillfront Group announced today that it has acquired developer Imperia Online, known for the medieval-themed MMO strategy game of the same name $11.7 million. 
2 Telltale Games initiates 'majority studio closure'
image Update Telltale Games, the studio behind games like The Walking Dead and The Wolf Among Us, is all but closing its doors, the company confirmed Friday.
25 Don't Miss: Exploring the rise and appeal of Roguelikes
image In this 2014 feature, Gamasutra speaks to a number of game devs to explore the appeal of Roguelikes, both for players and developers.
1 Google exploring 6DoF and other features for Daydream VR
image The in-development features could open up augmented reality and additional tracking possibilities for the standalone VR headset.
  Blizzard's Diablo series tapped for possible Netflix show
image Activision and Netflix look to be pulling together a team to develop an animated series based on Diablo, at least according to a now-deleted tweet from a possible writer on the project.
  Blog: The interplay between order and chaos in games
image Game designer and engineer John Nelson Rose takes a look at games from the dual processes of bringing order and wreaking chaos.
  Blog: How Ragna Cycle turned into All-Star Troopers
image A look into how Norsfell's latest mobile game, All-Star Troopers, started out as a very different project called Ragna Cycle.
2 Jagex fires RuneScape moderator for stealing player gold
image Update "During our rigorous routine system checks, irregular activity was identified on small number of accounts, including the movement of wealth and items back into the live game."
6 Inside the Awesomenauts matchmaking algorithm
image Joost van Dongen, lead programmer and co-founder at Ronimo Games, addresses the question at the core of online matchmaking: who should play with whom?
  Record 78.3 million people played Fortnite in August
image It's a tidbit that highlights the enduring popularity of Epic Games' last-person-standing shooter, which launched in July 2017.
1 Blog: A tale of two bugs
image Games industry veteran Niklas Grey gives a detailed account of hunting down two bugs in The Machinery alpha.
  Twitch abruptly blocked in China & delisted from local iOS App Store
image Video streaming platform Twitch has suddenly hit a wall in China, as the Twitch website is currently inaccessible in the country & the Twitch iOS app has been removed from Apple's regional App Store.
  Ex-BioWare GM Aaryn Flynn is now Improbable's North American GM of games
image Former BioWare GM Aaryn Flynn has joined up with the folks at British tech firm Improbable, makers of the SpatialOS game server platform, to serve as their North American general manager of games.
  Video: Game design lessons worth learning from collectible card games
image At GDC 2011 game designer Skaff Elias (who worked on a number of Magic card sets) offers insight on how you might apply the best practices of CCG design to your own games, be they physical or digital.
1 Blizzard cracks down on third-party data-tracking apps in Overwatch
image Blizzard has warned users that further use of third-party data tracking applications for Overwatch will lead to bans on their accounts.
31 Don't Miss: 7 combat systems that every game designer should study
image We reached out to several designers for their take on the games that introduced truly memorable innovations to hand-to-hand combat systems.
  Get a job: Heart Machine is hiring a Gameplay Engineer
image As a critical anchor for the project, you’ll be crafting code for character interactions, NPC interactions, scripted sequences, combat, environmental interactions and much more.
  Monster Hunter: World grabs top prize at Japan Game Awards 2018
image Japan’s Consumer Entertainment Supplier’s Association has shared the winners of its 2018 Japan Game Awards, held this year at the Tokyo Game Show.
3 Blog: Understanding the primary concepts of QA
image I want to dive in to the primary concepts of QA and attempt to draw a general conclusion as to what 'quality' is, and what it means to control, assure, or develop it.
  Sony officially ending Vita production in Japan in 2019
image After winding down support for the Vita for some time, Sony has officially announced plans to discontinue production of the handheld in Japan next year.
  PlayStation Now begins offering downloadable PS2 & PS4 games
image PlayStation is expanding its pay-for-access streaming game library PlayStation Now to allow subscribers to download PlayStation 4 and PlayStation 2 games directly to their consoles.
  Learn about AR and VR's unique therapeutic potential at XRDC 2018!
image Come out to XRDC in San Francisco next month to learn from leaders at forefront of therapeutic VR/AR aps about treating chronic pain, improving mood with neurofeedback, and more!
2 Political extremism and gunplay meet in The Church in the Darkness
image Columnist Katherine Cross examines the upcoming The Church in the Darkness, a game that confronts the complicated themes surrounding political extremism.
  Blog: Realism and legibility in open-world level design
image The design underpinning Breath of the Wild's open world come from what may be a surprising source: urban planning. This article examines how these principles lend Hyrule a high degree of legibility.

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  Kliuless? Gaming Industry ICYMI #4
by Kenneth Liu
Each week I compile a gaming industry insights newsletter that I share with other Rioters, including...
4 An Examination of the Debate Behind Loot Boxes
by Josh Bycer
With more concerns regarding regulating loot boxes, today's post takes a look at the appeal, design,...
1 A tale of two bugs
by Niklas Gray
A detailed account of hunting down two bugs in The Machinery alpha.
  The Order/Chaos Spectrum
by John Nelson Rose
A look at games from the dual processes of bringing order and wreaking chaos.
  Game Changer: How Ragna Cycle Turned Into All-Star Troopers
by Kelly Hornung
A look into how Norsfell's latest mobile game, All-Star Troopers, started out as a very different...

[Read More]

arrowPress Releases
45 Distinct Match-3 Mechanics
image Kirill Razumovskiy outlines dozens of different approaches to match-3 puzzler mechanics, demonstrating how designers can showcase creativity within established genres.
Postmortem: Arbitrary Metric's Paratopic
image Doc Burford details the development, production, and promotion of Paratopic, a small-scale independent project that found unexpected success.
Porting To Consoles: Gotchas And Things To Consider
image Matthias Maschek recalls the difficulties his team faced during its first console port, proposing solutions to common issues that surface during the process.
Exis, LLC
Exis, LLC XCOM, CIV, Bioshock Infinite, World of Tanks, the list goes on.Top publishers and defense contractors count on Exis to deliver their assets. Why not join them, and get the best art possible for your projects?
Sunrise Animation Studios
Sunrise Animation Studios We are specialized in providing digital art services to the video game and animation industries.
Art Bully Productions LLC
Art Bully Productions LLC Art Bully Productions was founded in 2008 by 3d art professionals who have years of experience in the video game industry. We pride ourselves on delivering AAA quality work at very competitive rates to developers of all sizes.
Mad Marker Studios
Mad Marker Studios

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