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December 15, 2018
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  Video: The process of updating Fruit Ninja and Jetpack Joyride
image In this GDC 2012 talk, Halfbrick Studios' Luke Muscat goes over the ever evolving process at Halfbrick Studio for updating and maintaining its popular iOS releases.
  Fortnite dev team removes Infinity Blade for being 'overpowered'
image The Infinity Blade is no more, says Fortnite developer Epic Games. In a tweet published today, the studio explains that the weapon is being removed for being overpowered and poorly balanced.
  Watch GDC Play devs hone their game-pitching skills at GDC Pitch 2019!
image If you're coming to GDC 2019 don't miss your shot to participate in GDC Pitch, a special event aimed at helping select participants practice their pitching skills in front of a live audience!
10 Best of 2018: 'BOY' was Atreus tricky to implement, says God of War lead
image "I was told multiple times, 'scale it back, change it so he's simpler,'" said God of War director Cory Barlog. "I was even told to consider cutting him out of the game."
  Dive deep into the sound design of Crackdown 3 at GDC 2019
image Come out to the Game Developers Conference in March for a unique behind-the-scenes look at Crackdown 3's advanced sound, dialog, and music systems.
  Riot Games suspends COO Scott Gelb for workplace misconduct
image Various Riot employees claim Gelb repeatedly touched and interacted with them in a number of inappropriate ways as part of a "comedy bit."
2 Blog: PRNGs and controlling fate in video games
image This article delves into the details of the properties of Pseudo Random Number Generators, and how game designers can use them.
  Blog: What trends should you know about going into 2019?
image Observations from working on 50+ indie game marketing campaigns in 2018 -- and some tips for how to give your game the best chance of success in 2019.
  Report: Pokemon Go creator Niantic close to $3.9 billion valuation
image Pokemon Go maker Niantic could be about to seal a $200 million funding round that would see the company valued at $3.9 billion.
Discord aims to disrupt by opening storefront to devs, offering 90% revenue share
image Discord announced today that it will be opening up its launcher at cost for all developers, with 90 percent revenue share going back to the developers.
2 The first union for game industry workers has launched in the UK
image "We will now have the tools to fix this broken sector and create an ethical industry where it's not only big game companies that thrive, but workers as well."
2 Human values in game design: An approach for designing emergent storytelling
image 11 bit Studios lead designer Jakub Stokalski outlines his "values-driven game design approach" that was implemented in the hit game Frostpunk.
5 Blizzard pulls devs off Heroes of the Storm and cuts eSports support
image Today Blizzard announced plans to pull developers off of its free-to-play MOBA Heroes of the Storm and discontinue Heroes eSports events in a bid to position the game for "long-term sustainability."
  Video: Hacking into the combat AI of Watch Dogs 2
image In this GDC 2017 talk, Ubisoft's Chae Dickie-Clark explains how the NPCs of Watch Dogs 2 efficiently process their environment to select cover and perform other dynamic behaviors.
1 Call of Duty developer Infinity Ward evacuated after bomb threat
image Infinity Ward, the Los Angeles-based developer behind multiple Call of Duty games, evacuated employees today following a bomb threat.
  Twitch sells Curse Media after two years
image Wiki hosting service Fandom (formerly known as Wikia) announced that it is currently in the process of acquiring Curse Media, which hosts a collection of gaming websites.
  Get a job: Warframe dev Digital Extremes is looking for a Sr. UI Artist
image Digital Extremes is looking for a dev to tackle the creation and implementation of an in-game user interface, among other tasks, as a member of its Canadian game dev studio.
  League of Legends will no longer support Windows XP and Vista in 2019
image League of Legends is officially ending support for Windows XP and Vista as of May 14, 2019. 
1 Best of 2018: How Rare designed Sea of Thieves' infinite pirate generator
image Rare lead character artist Sam Chester talks through the conception, design, and implementation of the "infinite pirate generator" character creator in the studio's swashbuckle-'em-up Sea of Thieves.
  Indie Megabooth is hosting a curated indie game collection on Kartridge
image A partnership between the two companies will see past Indie Megabooth games regularly highlighted on Kongregate’s indie game storefront Kartridge.
  Applications are now open for GDC 2019's low-income free pass program!
image Game Developers Conference organizers have once again donated a number of complimentary GDC 2019 passes that will be given away (via lottery) as part of a special low-income GDC pass program!
  Come to GDC and see how BioWare shaded the world of Anthem!
image At GDC 2019 you'll get an inside look at how BioWare artists breathe life into Anthem's dynamic seasons, weather events, and time of day using smart shader techniques.
1 Blog: How I faked Desert Child's striking 3D visuals
image Oscar Brittain and Akupara Games are releasing Desert Child on Switch, Xbox, PS4, and Steam on December 11. Oscar hit us with the following tech blog on how he 'faked' the game's striking 3D look.
How 'user stories' can help players grasp new content
image An in-depth look at why creating "user stories" is one of the main tricks in a game developer's arsenal.
12 Blog: Why being an indie game dev is harder than ever
image This is my contribution for data-points on the Indiepocalypse, wherein I compare my best-rated and best-selling games.

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2 Human values in game design - an approach for designing emergent storytelling
by Jakub Stokalski
This post outlines an approach to game design that focuses on human values underpinning gameplay,...
  Kliuless #15: Winner Winner, Epic Dinner
by Kenneth Liu
Each week I compile a gaming industry insights newsletter that I share with other Rioters, including...
2 PRNGs and Controlling Fate in Video Games
by JohnLee Cooper
Randomness is an important aspect of games, but is often only understood at a surface level by...
  Analysing indie game marketing trends: What you should know going into 2019
by Lewis Denby
Observations from working on 50+ indie game marketing campaigns in 2018 - and some tips for how to...
1 The Game Designer’s Toolbox: User stories, or how to help a player get a grasp of new content
by Anatoly Shestov
An in-depth review of making user stories as one of the main game developer tools.

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arrowPress Releases
Resurrect (But Reinvent) The Three Act Structure
image Narrative designer David Kuelz suggests a new take on the three-act structure, explaining how you can put a new spin on in-game storytelling.
How To Build Worlds And Tell Stories In VR
image Sycoforge's Michela Rimensberger outlines the basics of VR worldbuilding, offering essential tips for crafting believable characters and stories.
Exhibiting at GDEX 2018: The Great Postmortem
image Want to show off your project at a local expo? Developer Davionne Gooden breaks down a recent showcase appearance, explaining how you can make the most of your booth.
Exis, LLC
Exis, LLC XCOM, CIV, Bioshock Infinite, World of Tanks, the list goes on.Top publishers and defense contractors count on Exis to deliver their assets. Why not join them, and get the best art possible for your projects?
Sunrisez Entertainment
Sunrisez Entertainment We are specialized in providing digital art services to the video game and animation industries.
Art Bully Productions LLC
Art Bully Productions LLC Art Bully Productions was founded in 2008 by 3d art professionals who have years of experience in the video game industry. We pride ourselves on delivering AAA quality work at very competitive rates to developers of all sizes.
STUDIO ANC - Animation & More
STUDIO ANC - Animation & More Game art provider, focus on character animation, let's "animate your game" :-)

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