Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
July 30, 2016
arrowPress Releases
July 30, 2016
PR Newswire
View All






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


 

Aaron Casillas's Blog

 
 

Aaron Casillas's Comments

Comment In: [Feature - 11/26/2012 - 04:25]

Flashback I was the computer ...

Flashback I was the computer monitor yes like the Hall monitor for our 6th grade class. The TRS-80 was stored and locked in the closet, brought out, then chained to a bolt on the floor. We 'd take out the one game we had which was something like Light Cycle ...

Comment In: [News - 03/23/2016 - 03:20]

You mean like Skylanders Wish ...

You mean like Skylanders Wish there was a high fantasy or War Hammer version for a mid-core audience. I 'd push kids out the way to buy the whole bunch at Toys R Us hopefully not end up like KW .

Comment In: [Blog - 02/01/2016 - 01:13]

Thank you very much. Very ...

Thank you very much. Very clean work


Comment In: [News - 02/24/2015 - 04:01]

I loved overall idea, that ...

I loved overall idea, that adventurers can suffer PTSD...however, I 've been playing games since 1978, this was definitely one of the more difficult games I have ever played most of the time it felt like blind bad luck rather than fun game play. With the anchor of PTSDD Post ...

Comment In: [News - 10/22/2015 - 04:09]

Eternal Darkness and Clive Barker ...

Eternal Darkness and Clive Barker 's Undying...