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Blogs

Adam Moore's Blog

Adam Moore is a content developer in the curriculum department at the University of Advancing Technology. He has worked with independent developers in the Phoenix area in design positions ranging from level design up to lead game design. Adam is a co-founder of a small independent development studio and they are currently developing social, casual, & arcade-style games.

Member Blogs

Combating Video Game Piracy
Posted by Adam Moore on Thu, 24 Feb 2011 03:25:00 EST in Business/Marketing
A unique perspective on piracy and recommendations on how we can effectively combat the piracy of entertainment software.
Read More... | 3 Comments

   

Adam Moore's Comments

Comment In: Chris Crawford reflects on a Kickstarter gone wrong [News - 08/24/2012 - 03:52]

This kickstarter was missing the ...

This kickstarter was missing the most important reward - PLAYING THE GAME

Comment In: GameStop looking to resell digital games [News - 07/27/2012 - 05:11]

I wonder how they 'll ...

I wonder how they 'll spin this one to be good for developers . r n r nI also wonder how they 'll handle the Gaikai/Sony combo and the OnLive/Ouya combo.

Comment In: GameStop to game devs: Please love us [News - 08/06/2012 - 03:48]

I 'd like to point ...

I 'd like to point out that GameStop will not accept Madden 07 for trade as mentioned in this article. They do not accept past year sports games because they don 't sell. They also don 't accept used NES, SNES, Genesis, N64, Dreamcast, etc. games. r n r nMost ...

Comment In: How Homefront's development was 'Bils0wned' by THQ's EVP [News - 07/06/2012 - 10:15]

This may come as a ...

This may come as a shock to some, but the primary demographic for console FPS games generally don 't care about single-player campaigns or stories.

Comment In: Kaos Descends: How Homefront's Developer Met its End [Feature - 07/06/2012 - 04:00]

@Allen Touche. ...

@Allen Touche.

Comment In: THQ bombarded by uDraw class action lawsuits [News - 06/19/2012 - 01:14]

This sounds more like the ...

This sounds more like the end of the end for THQ.

[More Adam Moore Comments]   

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