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Blogs

Adam P's Blog

Member Blogs

Reroute power to the main deflector!
Posted by Adam P on Wed, 27 Jun 2012 10:43:00 EDT in Design, Indie
My latest case of feature creep. This creep is actually a rewrite of a previous creep. The power grid manages the power distribution on your ship in my up and coming indie developed space game, which currently has no name other than “My Space Game”.
Read More... | 2 Comments

   

Adam P's Comments

Comment In: Some thoughts about indie dev [Blog - 02/23/2012 - 06:10]

Ahhh number four : good ...

Ahhh number four : good advice.... Must stay away from the RSS Reader...

Comment In: Resources for learning intermediate to advanced 2D graphics resources? [Blog - 02/20/2012 - 12:08]

I m guessing you ve ...

I m guessing you ve seen resources like this: http://www.amazon.com/Advanced-Game-Development-Jonathan-Harbour/dp/1598633422/ref sr 1 6 ie UTF8 qid 1329764532 sr 8-6 But also take a look at this: http://www.amazon.com/Real-Time-Collision-Detection-Interactive-Technology/dp/1558607323/ref sr 1 1 ie UTF8 qid 1329764532 sr 8-1 Although it says 3-D The VAST majority of this stuff can be used in ...

Comment In: Game Monetization Lessons from Magic: The Gathering [Blog - 11/11/2011 - 07:17]

This is a fantastic workup ...

This is a fantastic workup I often hear a lot of negative press about the random side of random boxes in many social games. How they capitalize on and in some cases prey on people who just want to play the game . I m not trying to get an ...

Comment In: A Status Effect Stacking Algorithm [Blog - 11/01/2011 - 01:02]

I tried to follow the ...

I tried to follow the logic but I admit I got a bit lost. Perhaps you cover this in a section that I couldn t fully understand, if so, sorry about that. Why not just keep track of all effects currently applied, and then each tick apply them all. As ...

Comment In: KILLER feature of Miner Wars 2081 [Blog - 11/01/2011 - 12:56]

I like the list But ...

I like the list But why stop at stations and only 20 ships Why not let people construct their own ships heck their own factories to build components for ships Imagine needing to build first a single component, then that component merges with another to form a small machine. Using ...

Comment In: Grinding in games and how it grinds my gears. [Blog - 10/27/2011 - 09:50]

I see where you re ...

I see where you re coming from Eric. I have also wondered this. Why even have levels if the game just matches the enemies to my newfound skill and power It s a wash. But is it Often, like you said, when you level up you get more abilities. Even ...

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