I am the founder and designer of +AsDesigned Games, a start-up developer based in Birmingham, UK. Our first game, Godsweeper, was released to browsers in November 2013 and our debut mobile game, Impatient Squirrel, is out now on iOS
Follow me on Twitter @AdamSRussell, or +AsDesigned Games @AsDesignedGames
Discussing the lessons learned from running a Facebook User Acquisition campaign on less than one hundred pounds.
Two months on from releasing +AsDesigned Games' debut title, Godsweeper, we take a look at what went well, and what didn't go so well in the game's postmortem.
[Blog - 11/24/2015 - 06:26]
An informative and well presented ...
An informative and well presented article, but a couple of things stood out that I didn 't agree with. r n r n Perhaps yes in 2012 when the game was first launched you needed to teach the ropes in so much detail, but not now with every second RTS ...
[Blog - 05/13/2014 - 07:23]
Each kind comment offers us ...
Each kind comment offers us something more valuable than money happiness and self-belief r n r nKeep going guys You 're awesome Never give up : r n r nFor my last game we ran a development blog throughout, but I found it difficult to maintain a steady stream of ...
[News - 03/27/2013 - 06:42]