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March 30, 2017
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Adriaan de Jongh's Blog   Expert Blogs

 

Working on Hidden Folks. Best known for Bounden, Fingle, and contract( ).

@AdriaandeJongh

See his portfolio and articles.

 

Expert Blogs

Posted by Adriaan de Jongh on Wed, 27 May 2015 01:13:00 EDT in Business/Marketing, Design, Production, Indie, Smartphone/Tablet
After 3.5 years of making unique social games like Fingle and Bounden, Game Oven closed doors April 2015. Adriaan talks about Game Oven's costs, game sales, the role of community to their business, and reflects on the struggles that closed Game Oven.


Posted by Adriaan de Jongh on Wed, 25 Feb 2015 04:33:00 EST in Business/Marketing, Indie
contract( ) (pronounced Ďdo contractí) generates free, plain English agreements for and between game developers. Itís based on the idea that developers do not need legalese to come to an agreement or to resolve a disagreement.


Posted by Adriaan de Jongh on Wed, 19 Nov 2014 02:13:00 EST in Design, Programming, Indie
An article on how I learned a fundamental lesson about communication and empiricism regarding game design.


Posted by Adriaan de Jongh on Thu, 25 Jul 2013 08:48:00 EDT in Production, Indie
This article is a collection of answers Iíve been giving in response to weekly emails from people with great ideas but no insight into game development. It is meant to be linked to when you receive emails from people outside the games industry.


Posted by Adriaan de Jongh on Fri, 07 Jun 2013 11:31:00 EDT in Design, Programming, Production, Indie
In this postmortem, Game Oven's Bojan Endrovski and Adriaan de Jongh talk about the effort they put in making Bam fu multi-platform and all the obstacles along the way releasing the game on both platforms.


Posted by Adriaan de Jongh on Mon, 20 May 2013 02:19:00 EDT in Business/Marketing, Indie, Smartphone/Tablet
Game Oven's design and business person Adriaan de Jongh gives insight on Game Oven's marketing effort and sales of their debuting iPad-only game Fingle.



Adriaan de Jongh's Comments

Comment In: [Blog - 05/27/2015 - 01:13]

Thanks Laura Eline was part ...

Thanks Laura Eline was part of the team and did help on several occasions, but she or our relationship with her was no direct cause for Game Oven to disband, so that 's why you didn 't find her in this article. But yes, I think she struggled with seeing ...

Comment In: [Blog - 02/25/2015 - 04:33]

Can 't you save as ...

Can 't you save as PDF through the print window

Comment In: [News - 02/10/2015 - 02:04]

Thanks for your comment, Wendelin. ...

Thanks for your comment, Wendelin. I 'm not trying to say that 'job security reduces effort and creativity. ' I found that people who have nothing to lose are inherently less motivated than people that have. Job security -can- have negative effects, but as Leigh wrote, there 's many other ...

Comment In: [Feature - 12/22/2014 - 03:25]

Kentucky Route Zero ...

Kentucky Route Zero

Comment In: [Blog - 11/19/2014 - 02:13]

I doubt that a programmer ...

I doubt that a programmer working on a resource management system needs to understand the experience of the player.

Comment In: [News - 07/25/2014 - 08:08]

Bernie DeKoven, because playfulness. ...

Bernie DeKoven, because playfulness.