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Ahmad Jadallah's Blog


An MBA graduate from the American University in Dubai, Ahmad is the Director of Development at Semaphore Studios in Riyadh, overseeing the production of games, multimedia and virtual reality projects for Mobile, Desktop and Next-Gen Consoles.


He won the 2002 "Young Entrepreneur" award by Arabian Business Magazine which was presented by His Highness Sheikh Mohammad Bin Rashid Al Maktoum in addition to ten other local, regional and international awards.


Ahmad is a regular speaker and advocate of local game development at universities and exhibitions, and he served as an advisory board member for the Dubai World Game Expo.


Worked for three years at Vertex Studios in Dubai as the Technical Manager and Lead Game Designer of several game titles ranging from casual to action adventure utilizing CryEngine 2 and 3, Unity 3D and Unreal Engine 4.


Ahmad's early portfolio included the production of an award winning web browser titled "Yahadi Browser" which captured the attention of numerous media channels including TV, Radio and Newspapers locally and internationally such as (BBC World, CNBC Arabia and Dubai TV).


His latest work is writing and directing the studio's recently released flagship title named "Unearthed: Trail of Ibn Battuta" (



Twitter: @AhmadJadallah




Ahmad Jadallah's Comments

Comment In: [News - 05/12/2015 - 01:38]

So despite what everyone imagined ...

So despite what everyone imagined to be a bad year for Ubisoft given the Watchdogs and AC: Unity backlash they actually managed to turn quite an impressive profit even compared to the previous year r n r nI guess it goes to say that public opinion that seems to be ...

Comment In: [News - 03/11/2015 - 12:39]

Would you care to define ...

Would you care to define what doing good looks like Don 't you think it will perform equally well on iOS or Google Play

Comment In: [News - 03/02/2015 - 06:57]

Well, Autodesk has a set ...

Well, Autodesk has a set of excellent Middleware they own already like Beast, HumanIK, Scaleform, and Navigation. r n r nI think if they manage to seamlessly integrate all of these into their Stingray engine then we are talking about a serious contender for UE4 and Unity. Granted it won ...

Comment In: [News - 03/01/2015 - 12:33]

If I want to use ...

If I want to use VR headsets in my game, do I really have to add support for all the countless solutions on the market r n r nI see Android like fragmentation coming to VR this way. Not a good thing for developers.

Comment In: [Blog - 08/24/2014 - 05:24]

Hello David, r n r ...

Hello David, r n r nWhat was the ultimate goal from attending GDC Europe r n r n- If you are an indie developer then you can self publish on many platforms, including next-gen consoles, through directly applying to websites. Meeting people in person won 't accelerate this process much. ...

Comment In: [News - 05/14/2014 - 02:39]

Awesome techniques narrated in the ...

Awesome techniques narrated in the cheesiest way possible. What 's not to love :