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Ahmad Jadallah's Blog


An MBA graduate from the American University in Dubai, Ahmad is the Director of Development at Semaphore Studios in Riyadh, overseeing the production of games, multimedia and virtual reality projects for Mobile, Desktop and Next-Gen Consoles.


He won the 2002 "Young Entrepreneur" award by Arabian Business Magazine which was presented by His Highness Sheikh Mohammad Bin Rashid Al Maktoum in addition to ten other local, regional and international awards.


Ahmad is a regular speaker and advocate of local game development at universities and exhibitions, and he served as an advisory board member for the Dubai World Game Expo.


Worked for three years at Vertex Studios in Dubai as the Technical Manager and Lead Game Designer of several game titles ranging from casual to action adventure utilizing CryEngine 2 and 3, Unity 3D and Unreal Engine 4.


Ahmad's early portfolio included the production of an award winning web browser titled "Yahadi Browser" which captured the attention of numerous media channels including TV, Radio and Newspapers locally and internationally such as (BBC World, CNBC Arabia and Dubai TV).


His latest work is writing and directing the studio's recently released flagship title named "Unearthed: Trail of Ibn Battuta" (



Twitter: @AhmadJadallah




Ahmad Jadallah's Comments

Comment In: [News - 10/16/2015 - 10:39]

Well, the same happened to ...

Well, the same happened to PS4 and Xbox One more or less. Didn 't it

Comment In: [Blog - 06/04/2015 - 02:11]

I understand what you are ...

I understand what you are saying, but for me I cannot get past the idea that you cannot enter a movie and leave 30 minutes in and ask for a refund because the movie was not good up to that point. r n r nSame thing with blueray and DVD, ...

Comment In: [News - 06/02/2015 - 02:26]

Regarding 1 Well, our game ...

Regarding 1 Well, our game is an episodic story driven 60 to 90 minute experience made in the vein of a TV show. No matter what we do the game is not about replayability, just like any episode is. r n r nWe have a survival mode to keep players ...

Comment In: [News - 05/12/2015 - 01:38]

So despite what everyone imagined ...

So despite what everyone imagined to be a bad year for Ubisoft given the Watchdogs and AC: Unity backlash they actually managed to turn quite an impressive profit even compared to the previous year r n r nI guess it goes to say that public opinion that seems to be ...

Comment In: [News - 03/11/2015 - 12:39]

Would you care to define ...

Would you care to define what doing good looks like Don 't you think it will perform equally well on iOS or Google Play

Comment In: [News - 03/02/2015 - 06:57]

Well, Autodesk has a set ...

Well, Autodesk has a set of excellent Middleware they own already like Beast, HumanIK, Scaleform, and Navigation. r n r nI think if they manage to seamlessly integrate all of these into their Stingray engine then we are talking about a serious contender for UE4 and Unity. Granted it won ...