Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
October 25, 2014
arrowPress Releases
October 25, 2014
PR Newswire
View All
View All     Submit Event





If you enjoy reading this site, you might also want to check out these UBM Tech sites:


 
First steps
by Al Soup on 09/26/13 03:48:00 am

The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community.
The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company.

 

I start from the technical side. it takes two evenings to be done: move, rotate, drop, intersection. There is nothing special to watch  yet.

Download: http://www.mediafire.com/download/d8pq2hygv1yvie5/FPS.rar

 


Related Jobs

Red 5 Studios
Red 5 Studios — Orange County, California, United States
[10.24.14]

Graphics Programmer
Red 5 Studios
Red 5 Studios — Orange County, California, United States
[10.24.14]

Gameplay Programmer
Gearbox Software
Gearbox Software — Plano, Texas, United States
[10.24.14]

Server Programmer
Forio
Forio — San Francisco, California, United States
[10.24.14]

Web Application Developer Team Lead






Comments


Jonathan Jennings
profile image
I know this is still really early Al but I really like your lighting so far it's the perfect distance from the player. Close enough that anything near is easily discernible but far enough out that anything just out of view will be a totally unknown to players. I look forward to seeing whats next!!

Jonathan Jennings
profile image
sorry double post


none
 
Comment: