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Alex Covic's Blog


48 year old IT Security Duder. I live in airplanes. Not working in the video game industry, but I read/watch all your GDC talks - with an affection for research papers on software architecture, models and methodology.

AAAS Science & NPG Nature magazines are my Penthouse & Playboy.

Video game business strategy is my Fantasy Football.

email-address: buckybit[at]gmail[dot]com

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Member Blogs

Posted by Alex Covic on Fri, 29 Jan 2010 06:58:00 EST in
Germany's software rating organization USK presented their annual report for 2009. They tested 3100 games (114 more than last year) and only seven percent were rated M for Mature.

Posted by Alex Covic on Thu, 21 Jan 2010 08:47:00 EST in
I present some of the lists of Game Developers, Programmers, Designers, PR and Marketing on Twitter.

Posted by Alex Covic on Tue, 01 Dec 2009 08:10:00 EST in
The infamous German BPjM ("Federal Department for Media Harmful to Young Persons") strikes again as predicted, hurting sales in a rich country. 1st amendment rights have no stand.

Posted by Alex Covic on Wed, 14 Oct 2009 06:23:00 EDT in
Families of the victims of a school attack in a town called Winnenden, (Germany) organized a demonstration on October 17th in Stuttgart. They are proclaiming "Families against Killlergames" - "Return your game & win a t-shirt"

Posted by Alex Covic on Thu, 09 Jul 2009 01:44:00 EDT in Production
Know your video game market! A recently published study about the Internet usage in Germany. Almost 70% of Germans are online. More than 43 Million over 14 years are online. DSL/Broadband in 2009 61,5 %

Posted by Alex Covic on Fri, 03 Jul 2009 08:10:00 EDT in Production
I found a niche how I can maybe be helpful to the Gamasutra Community: I will report and comment about the video games business in Germany. I was born there and live in that country for around 40 years. I'm neither working nor associated with any company.

Alex Covic's Comments

Comment In: [News - 03/02/2015 - 04:00]

Great post-mortem. I remember Brandon ...

Great post-mortem. I remember Brandon pitching the game concept during the Amnesia Fortnight live stream from an airport lobby via Skype. Sub-optimal circumstances to begin with, but the DF fans in the chat dug the concept from the start. Everyone was immediately excited. It spoke to a specific niche group. ...

Comment In: [Blog - 02/13/2015 - 02:02]

I never met Peter Molyneux ...

I never met Peter Molyneux - at least, I don 't remember - but my Peter Molyneux story goes like this: r n r nMany years ago, German Public Radio think NPR, think BBC interviewed Molyneux at a conference. And the interviewer asked more general questions. Peter talked about his ...

Comment In: [News - 12/23/2014 - 01:39]

There is a Twitch channel ...

There is a Twitch channel for quite some time now, called Double Fine Game Club which has a tiny but dedicated group of DF fans. A dude from Australia is running it, playing older games, while having gamedevs answering questions in the IRC chat during the session about their game. ...

Comment In: [Blog - 12/18/2014 - 03:55]

... and then you have ...

... and then you have to deal with crazy people, like me, who try to run games on 3 or 5 monitors 5760x1200/6000x1920 portrait mode or on one 1920x640 just for the fun of it ... trying to see if and how the UI scales. r n r n... but ...

Comment In: [Blog - 12/17/2014 - 01:51]

Sorry. No. I disagree. If ...

Sorry. No. I disagree. If you want to show off potentially great ideas , show them to your friends and peers. Release a free demo outside the Steam economy. You can do that whenever you feel like it. r n r nSteam users are not your Angel Investors although, that ...

Comment In: [News - 12/12/2014 - 01:39]

I liked physics in games ...

I liked physics in games since I first played PONG as a little kid. r n r nHavok has its place in video game history, for sure. Looking towards the future though, there is a lot of competition now - not just the free Nvidia GameWorks/PhysX SDK. Whatever is more ...