Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
May 6, 2016
arrowPress Releases
May 6, 2016
PR Newswire
View All
View All     Submit Event






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


 

Alex Covic's Blog

 

49 year old retired IT Security Duder.

Not working in the video game industry, but I read/watch all your GDC talks - with an affection for research papers on software architecture, models and methodology.

AAAS Science & NPG Nature magazines are my Penthouse & Playboy.

Video game business strategy is my Fantasy Football.

I try not to intrude too much in your gamedev discussions. Apologies, if my comment sounded like white noise; it was probably 4AM and I was increasingly getting more drunk in a hotel room, somewhere.
===

email-address: buckybit[at]gmail[dot]com

Steam Profile: http://steamcommunity.com/id/buckybit
Google Profile: https://www.google.com/profiles/BuckyBit

 

Member Blogs

Posted by Alex Covic on Fri, 29 Jan 2010 06:58:00 EST in
Germany's software rating organization USK presented their annual report for 2009. They tested 3100 games (114 more than last year) and only seven percent were rated M for Mature.


Posted by Alex Covic on Thu, 21 Jan 2010 08:47:00 EST in
I present some of the lists of Game Developers, Programmers, Designers, PR and Marketing on Twitter.


Posted by Alex Covic on Tue, 01 Dec 2009 08:10:00 EST in
The infamous German BPjM ("Federal Department for Media Harmful to Young Persons") strikes again as predicted, hurting sales in a rich country. 1st amendment rights have no stand.


Posted by Alex Covic on Wed, 14 Oct 2009 06:23:00 EDT in
Families of the victims of a school attack in a town called Winnenden, (Germany) organized a demonstration on October 17th in Stuttgart. They are proclaiming "Families against Killlergames" - "Return your game & win a t-shirt"


Posted by Alex Covic on Thu, 09 Jul 2009 01:44:00 EDT in Production
Know your video game market! A recently published study about the Internet usage in Germany. Almost 70% of Germans are online. More than 43 Million over 14 years are online. DSL/Broadband in 2009 61,5 %


Posted by Alex Covic on Fri, 03 Jul 2009 08:10:00 EDT in Production
I found a niche how I can maybe be helpful to the Gamasutra Community: I will report and comment about the video games business in Germany. I was born there and live in that country for around 40 years. I'm neither working nor associated with any company.



Alex Covic's Comments

Comment In: [News - 04/21/2016 - 06:40]

'No Sale Promise ' sounds: ...

'No Sale Promise ' sounds: r nA confusing at first, esp. to non-Americans no sale so it 's free r nB elitist industry weirdos r nC negative r nD a new category filter for Steam power users to skip those. r nE all of the above r n r nSure, ...

Comment In: [News - 04/15/2016 - 02:26]

Many essential game patches and ...

Many essential game patches and demos of older PC games and tons of game mods I was only able to find on GameFront. Also, ModDB is using it for their community updates as a mirror/base. Brewster Kahle Archive.org to the rescue, one more time. Preservation should be on everyone 's ...

Comment In: [News - 04/06/2016 - 03:59]

Great article r n r ...

Great article r n r nI remember many discussions about the issue of 'historical in accuracy ' in PDX/Civilization games, in the Paradox, Idle Thumbs and other forums more from a player than designer side with teachers and historians. A certain truth is always visible: history - from our modern ...

Comment In: [Blog - 03/03/2016 - 12:42]

I try to get rid ...

I try to get rid of the HUD in every AC game. To me, creating a historical, believable world and then slapping icons and matrix effects, taking you OUT of the experience, is absurd. If anyone knows how to hack out ALL icon and the equally infuriating silhouette highlight effect ...

Comment In: [News - 03/04/2016 - 09:39]

I bought games like 'Her ...

I bought games like 'Her Story ', 'Torchlight ', 'Goat Simulator ' or DCS World modules 50 a pop directly from the developer 's websites. I did not need to ask Microsoft for permission. Nor did these devs have to sell themselves to Redmond. Nor did the both of us ...

Comment In: [News - 03/02/2016 - 02:03]

I keep comparing this sad ...

I keep comparing this sad story to the way the music industry treated their talent in the past decades: keep your talent 'hungry ', while you producers shower in profits. Apparently, there are sports cars involved r n r nSpinTires is such an original, unique game, which makes it a ...