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March 24, 2017
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Alex Covic's Blog


49 year old retired IT Security Duder.

Not working in the video game industry, but I read/watch all your GDC talks - with an affection for research papers on software architecture, models and methodology.

AAAS Science & NPG Nature magazines are my Penthouse & Playboy.

Video game business strategy is my Fantasy Football.

I try not to intrude too much in your gamedev discussions. Apologies, if my comment sounded like white noise; it was probably 4AM and I was increasingly getting more drunk in a hotel room, somewhere.

email-address: buckybit[at]gmail[dot]com

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Member Blogs

Posted by Alex Covic on Fri, 29 Jan 2010 06:58:00 EST in
Germany's software rating organization USK presented their annual report for 2009. They tested 3100 games (114 more than last year) and only seven percent were rated M for Mature.

Posted by Alex Covic on Thu, 21 Jan 2010 08:47:00 EST in
I present some of the lists of Game Developers, Programmers, Designers, PR and Marketing on Twitter.

Posted by Alex Covic on Tue, 01 Dec 2009 08:10:00 EST in
The infamous German BPjM ("Federal Department for Media Harmful to Young Persons") strikes again as predicted, hurting sales in a rich country. 1st amendment rights have no stand.

Posted by Alex Covic on Wed, 14 Oct 2009 06:23:00 EDT in
Families of the victims of a school attack in a town called Winnenden, (Germany) organized a demonstration on October 17th in Stuttgart. They are proclaiming "Families against Killlergames" - "Return your game & win a t-shirt"

Posted by Alex Covic on Thu, 09 Jul 2009 01:44:00 EDT in Production
Know your video game market! A recently published study about the Internet usage in Germany. Almost 70% of Germans are online. More than 43 Million over 14 years are online. DSL/Broadband in 2009 61,5 %

Posted by Alex Covic on Fri, 03 Jul 2009 08:10:00 EDT in Production
I found a niche how I can maybe be helpful to the Gamasutra Community: I will report and comment about the video games business in Germany. I was born there and live in that country for around 40 years. I'm neither working nor associated with any company.

Alex Covic's Comments

Comment In: [News - 02/17/2017 - 05:55]

As a long time observer ...

As a long time observer of your profession, I see two main 'gamedev philosophies ', which inform your initial drive: game-mechanics vs 'story-driven ' design rarely L 'art pour l 'art r n r nSince I am NOT a professional gamedev, I might - unlike you - point a finger ...

Comment In: [News - 12/22/2016 - 08:46]

First of all, congratulations Seems ...

First of all, congratulations Seems your game is doing well. Also quite visible and liked in the non-custom Steam Store. That 's something, right r n r nWhat triggered me to waste everyone 's time with my comment, is my desire to establish that ... r n r n... Rockstar/Team ...

Comment In: [Blog - 09/16/2016 - 09:45]

I also do not see ...

I also do not see a user side solution. r n r nDefine professional reviewers Not even Twitter can comply with the amount of 'verified user ' requests. It takes manual/human labour to check each account. And even then, what does it say r n r n I am a ...

Comment In: [News - 09/06/2016 - 10:55]

Spinning the story with Trumpisms. ...

Spinning the story with Trumpisms. r n r nI say it again, the problem is, they are damaging Early Access as a brand hurting all other game developers. All the people, who work hard, day night, to deliver on that one promise. Taking a dump on the table, where everyone ...

Comment In: [News - 09/05/2016 - 11:25]

This approach is damaging Steam ...

This approach is damaging Steam Early Access as a brand, beyond one developer. r n r nThere is an easy solution to it: No DLC allowed for games still in EA. Period. Valve/Steam should consider changing their ToS.

Comment In: [News - 08/31/2016 - 02:28]

I have read the patent ...

I have read the patent text. r n r nIt is hilarious in it 's attempt to A create a fake techno-language B claim for innovation where there is none C pretend it innovated an actual thing worth protecting. r n r nAnd many software patents are written in the ...