Alex Jordan's Blog
Current Xbox Live Indie Games developer who is transitioning to PC and other markets. Creator of the runaway hit Cute Things Dying Violently for PC and the Xbox 360. Assorted other insight, rants, and genitalia jokes can be found at my blog, Apathyworks.
You can recreate some of Unity Pro's features in Unity Free, given the time and know-how. Here, I demonstrate how you can do Level of Detail meshes, limited RenderTextures/Post-Processing, and LightProbes.
What's an indie developer to do with new or emergent gameplay if their players don't want to be taught? Here's a series of failed attempts at answering that question from the XBLIG/PC game Cute Things Dying Violently.
Xbox Live Indie Game developers frequently have to price their games at $1 just to get noticed. They see that as devaluing their hard work, naturally. But there's a much more grim reason for reducing prices on XBLIG... lower market demand.
Alex Jordan's Comments
[Blog - 02/24/2014 - 11:13]
[News - 03/19/2013 - 08:55]
[News - 10/05/2012 - 02:54]
A lot of you guys ...
A lot of you guys wrote about poor game discoverability due to dashboards overrun with ads and non-game content and we all know you 're talking about the 360 , but the problem is, that 's a Feature, not a Bug. Microsoft has no interest in putting a good indie ...
[News - 09/11/2012 - 05:10]
The old method of submitting ...
The old method of submitting indie games to Steam without Greenlight has been shut down. You now either submit via Greenlight or via a publisher.
[Blog - 08/07/2012 - 10:31]
Not using the optional aiming ...
Not using the optional aiming tools is what constitutes Hardcore mode. Using the aiming tools to either preview your next shot or to see a ghost of your previous shot give you a -1 score penalty for the level, and warn you as such with a text box. r n ...