Gamasutra: The Art & Business of Making Gamesspacer
arrowPress Releases






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


 

Alex Wawro's Blog   Editor Blog

 

Gamasutra editor. Twitter bumbler.

Please don't hesitate to direct all comments, criticisms and hot scoops to alex.wawro at gamasutra dot com.

 

Expert Blogs

Posted by Alex Wawro on Thu, 11 Feb 2016 02:00:00 EST in Design, Console/PC, Indie
Everybody's buzzing about Firewatch, but nobody seems to be talking about one of the best bits of the game's design: the map.  



Alex Wawro's Comments

Comment In: [News - 08/03/2016 - 04:08]

Hey James, thanks for pointing ...

Hey James, thanks for pointing that out. It 's a good point, so I 've gone ahead and edited our story to remove that phrase. Best of luck with beating Tom 's time

Comment In: [News - 05/31/2016 - 05:51]

I did r n r ...

I did r n r nThanks for catching that, Kevin I 've gone ahead and removed the duplicate text.

Comment In: [News - 05/06/2016 - 04:02]

Good point, thanks Douglass Updated ...

Good point, thanks Douglass Updated accordingly.


Comment In: [News - 02/08/2016 - 01:48]

Spot on, I absolutely meant ...

Spot on, I absolutely meant to reference Forbes, not Fortune. Thanks for the note, we 've updated the story accordingly.

Comment In: [News - 02/05/2016 - 03:42]

Shucks, it sure is Thanks ...

Shucks, it sure is Thanks for letting us know, I 've updated the story accordingly.