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I'm the creator of Antichamber, a mind-bending psychological exploration game set within an Escher-like world. In April 2012, Antichamber was announced as the 7th game to receive funding from the Indie Fund.
Antichamber was first presented at the Tokyo Game Show for Sense of Wonder Night 2009, and has since gone on to win awards in major competitions including Make Something Unreal, the PAX10 and the 2012 Independent Games Festival.
You can follow me on Twitter as @demruth, where I'll often talk about the day to day development of the game, or you can email me personally at alex@demruth.com
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Member Blogs
Chasing Every Opportunity  |
| Posted by Alexander Bruce on Fri, 30 Mar 2012 08:49:00 EDT in
Business/Marketing,
Indie
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| On the long road to success, sometimes it's the little things that can matter the most. |
| Read More... | 7 Comments |
Using Conventions as a Reality Check  |
| Posted by Alexander Bruce on Wed, 27 Jul 2011 12:45:00 EDT in
Business/Marketing,
Design,
Production,
Console/PC,
Indie
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| Why showing your game at conferences can be worth more than just the cost of entry. |
| Read More... | 2 Comments |
Persistence and the Power of Positivity  |
| Posted by Alexander Bruce on Fri, 24 Dec 2010 06:05:00 EST in
Production
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| What can it take to get into the IGF? |
| Read More... | 5 Comments |
Opportunistic Development  |
| Posted by Alexander Bruce on Tue, 11 May 2010 04:52:00 EDT in
Production
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| Sharing some of the development philosophy that I've found useful over the years for people who are looking to break into the industry or generally get more out of what they're doing. |
| Read More... | 15 Comments |
Hazard: The Journey Of Completion  |
| Posted by Alexander Bruce on Fri, 30 Apr 2010 05:26:00 EDT in
Design,
Production
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| Hazard: The Journey Of Life has been in development for a long time. This post breaks down what's been happening behind the scenes throughout the development, and why it's still several months away from final release. |
| Read More... | 2 Comments |
Alexander Bruce's Comments
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Comment In: IGF 2013 highlights initial Design, Technical Award jurors [News - 12/10/2012 - 07:46]
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They had a jury for ... They had a jury for the Nuovo award in 2010: http://www.gamasutra.com/view/news/117256/2010 IGF Announces Jury For Nuovo Award.php .UMfRy4OE1Sk r n r nThen had full juries for all categories in 2011 and 2012: r nhttp://igf.com/2011juries.html r nhttp://igf.com/2012juries.html |
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Comment In: Craftsmanship vs. art -- what are games? [News - 08/15/2012 - 07:16]
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No one needs to ask ... No one needs to ask Are games a form of smurghapel , because everyone already knows that the answer is definitively, yes . |
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Comment In: Chasing Every Opportunity [Blog - 03/30/2012 - 08:49]
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That 's why I decided ... That 's why I decided I needed to post it online. It had a pretty big impact on a number of other people. : |
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Comment In: Going It Alone [Blog - 10/30/2011 - 05:14]
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Loved this post, as I'm ... Loved this post, as I'm another person who spends most of their time at their desk, working away by themselves. There are many times when friends / family will invite me somewhere, and I'll be like nah, I have to do work , only to then reconsider and go ah ... |
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Comment In: Latest UDK Beta Update Adds Mac OS Support [News - 09/20/2011 - 06:04]
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This is pretty awesome news ... This is pretty awesome news for people in my position. : |
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Comment In: Sense Of Wonder Night 2011 Illuminates Japanese, Western Indie Spirit [News - 09/16/2011 - 10:25]
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I love this show every ... I love this show every year. Reflow, Leedmees and Incredipede were all great. |
[More Alexander Bruce Comments]
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