Alexander Jhin's Blog
Using game design principles, we can make learning how to code a lot more compelling.
If gamification is evil aren't video games evil, too? An analysis of how gamification is only a harmless tool, how it can be successfully ditched, and how acknowledging this can make games better.
With Black Ops competitive multiplayer, Treyarch's design decisions heal Call of Duty by ruining it.
A scientific exploration of the trivial benefits of 3D glasses.
Alexander Jhin's Comments
[News - 04/21/2016 - 06:40]
No Sale Promise reads weird ...
No Sale Promise reads weird to me because Sale can mean being discounted or sale can mean, you know, being sold. If I didn 't know what that meant, I 'd be very confused... my first thought was that the game is free or will not be sold to a ...
[News - 01/07/2016 - 04:17]
Nice unilateral step by a ...
Nice unilateral step by a company in the US. But frankly, the whole country needs to get its act together: In England, mothers are given 26 weeks of paid maternity leave. Increases in parental leave need to be implemented at the US Federal level.
[News - 01/07/2016 - 02:27]
When I read that I ...
When I read that I thought, Mistranslation Then I realized these pirates are only focused on their own little world: PC Retail Games. r n r nThen I went back to browsing the bazillion Free Games on the AppStore/Google Play stores.
[News - 10/26/2015 - 10:49]
A video game which you ...
A video game which you have to take care of all the people that have been shot in the other games. r nGuy 1: Hey man what are you playing r nGuy 2: Super Busy Hospital 2. Leave me alone I have to do surgery on this guy that got ...
[Blog - 09/18/2015 - 01:30]
What don 't you like ...
What don 't you like about AS3 as a language It 's basically C lite except with var and function keywords, something that creator of C now admits he wishes C had.
[Blog - 09/09/2015 - 07:20]
Allusion can be very difficult ...
Allusion can be very difficult given the differing cultural experiences of game players and the explosion of media of all kinds. How can you be sure that your player has any of the cultural background to understand a given allusion Quote Robert Frost, maybe. Quote Problem Attic and you 'll ...