Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
June 23, 2017
arrowPress Releases






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


 

Alexandre Daze-Hill's Blog

 

I just want to have an avatar, this is why I'm putting those words here, because it seems like I need to  write something like a hundred characters long profile here, I find it rather tedious but as you can see I can live with that.

 

Alexandre Daze-Hill's Comments

Comment In: [Blog - 08/22/2014 - 10:24]

Omigod Omigod Omigod Heroes3 You ...

Omigod Omigod Omigod Heroes3 You sir know that you played a major role in where I stand now I must have played this game a couple of thousand hours. And this game played a major role in where I stand right now as my first game was an RPG Maker ...

Comment In: [Blog - 05/09/2014 - 12:15]

Because our french culture is ...

Because our french culture is in a precarious position here in Quebec, there are some incentives to translate any international media we publish to french, like consistent enough to make the translation and implementation worthwhile by itself amount of tax refunds. r n r n I 'm not saying that ...

Comment In: [News - 03/07/2014 - 05:39]

Best advice I had, I ...

Best advice I had, I think it would be that it is cool to have great ideas and even good execution, but it serves nothing if nobody understands them.

Comment In: [Blog - 03/04/2014 - 05:12]

We use 3D collisions, we ...

We use 3D collisions, we started development with Unity 4.2 and earlier, so everything you see there is good for 3D programming. I didn 't know that collisions were not made for racing either, it 's a shame, what is/are the main flaws in PhysX for a racing game

Comment In: [Blog - 02/20/2014 - 03:52]

Nice post But I wonder, ...

Nice post But I wonder, could just getting the hit point of the raycasts and determine a rotation by the angle between these 2 points work

Comment In: [Blog - 02/14/2014 - 12:17]

Thanks, yeah it has it ...

Thanks, yeah it has it 's fair lot of challenges but at the end of the day, these efforts are the best time investments one could make in a game.