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Blogs

Amanda Fitch's Blog

Indie game designer and developer since 2003. Worked on small teams and large teams. Love Unity, RPG Maker XP, Adventure Game Studio, C#, and Ruby. :)

Amanda Fitch's Comments

Comment In: Official Statement by the YetiZen CEO on the YetiZen IGDA GDC party [Blog - 03/30/2013 - 11:52]

Okay, NOW I understand why ...

Okay, NOW I understand why Brenda has been upset with YetiZen for over a year. Holy cow, Batman Another YetiZen party had topless girls with YetiZen logos on their boobs. http://twitpic.com/8tfgbk r n r nMy last suggestion to have male models running around won 't cut it anymore, I 'm ...

Comment In: #1ReasonWhy We Need to Change the Way We Fight Against Sexism [Blog - 03/29/2013 - 09:45]

Nice. ...

Nice.

Comment In: 'I think most game designers really just suck' - Richard Garriott [News - 03/20/2013 - 05:30]

This is why I made ...

This is why I made AVEYOND. Huge world with a history, dozens of side quests that require you to use your brain, not your sword, an actual story, and the ability to make relationships between unusual characters with funny outcomes. Okay, to be truthful, this is the game I wanted ...

Comment In: Unity's co-founder leaves -- to make games [News - 02/21/2013 - 03:50]

This could end up being ...

This could end up being a huge benefit for Unity. If Nicholas is using Unity and runs into problems, he 'll have a lot of sway to get things changed.

Comment In: What You Need to Know About Breaking into the Arab Market [Feature - 12/10/2012 - 04:00]

Bram, thank you for being ...

Bram, thank you for being an awesome man

Comment In: Miyamoto wonders: Is story really necessary when gameplay will do? [News - 11/30/2012 - 09:46]

Sorry Jeremy, I have to ...

Sorry Jeremy, I have to agree with Keith In some games, the story is the context. In games like Super Mario brothers it isn 't, but in games like Final Fantasy and Monkey Island it is.

[More Amanda Fitch Comments]   

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