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December 4, 2016
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Amir Sharar's Blog

 

Self-proclaimed "creative force that drives this industry", Amir Sharar is a jack of all trades, master of none. A musician, graphic artist, level designer and game designer with no formal training, Amir is most well known for his "fun quantifier" that is able to measure how fun a game is. That said, he is not very well known. A recent University graduate with a Bachelor's degree in Computer Science with a focus on Software Engineering and a Minor in Business Management, Amir's experience in the gaming industry is limited to writing Videogame Reviews for a major Canadian City Newspaper. Despite the lack of experience, he feels that posting on videogame messageboards since the mid-90s qualifies him as an expert on the industry and has given him the necessary know-how to comment on anything videogame related.

 

Member Blogs

Posted by Amir Sharar on Fri, 26 Feb 2010 12:05:00 EST in Design
This prophetic message board post details how 2D games can benefit from next gen hardware. Graphics are one thing, but analog buttons, surround sound, online capabilities, and HDTVs can mean 2D games can grow beyond their 16-bit counterparts.



Amir Sharar's Comments

Comment In: [News - 08/24/2016 - 02:05]

Respawn also seems to be ...

Respawn also seems to be changing the way it designs multiplayer Titanfall maps, simplifying some of them into a very MOBA-esque three-lane design intended to cut down on battlefield chaos that leads to players dying without understanding how -- or why. r n r nThere was a Half Life mod ...

Comment In: [News - 02/09/2016 - 02:57]

Up until last week I ...

Up until last week I thought plug and play had truly arrived. That was when I faced a major driver issue that involved confusion among the parts manufacturer, the laptop manufacturer, and the OS maker. I tried so many things that I forgot which one of them worked, but I ...

Comment In: [News - 06/16/2015 - 11:12]

KI, being a 2 year ...

KI, being a 2 year old game, is a good balance between getting MS IP on the PC platform without cannibalizing sales of their console. r n r nThis is going to be a delicate area for MS. Due to the fact that the Xbox One has inferior hardware specs ...

Comment In: [Blog - 03/27/2014 - 09:17]

Uncanny I recently made purchases ...

Uncanny I recently made purchases on the UAS using the exact same thought process. I also factored in, as Greg Scheel alluded to, evaluation of similar products and the product itself. r n r nAnother thing I factored was the amount of estimated time it would take to learn these ...

Comment In: [News - 12/09/2013 - 08:25]

I mentioned this on Twitter, ...

I mentioned this on Twitter, this news was actually made very public nearly a decade ago. r n r nFrom early 2004: r nhttp://news.cnet.com/2100-1028-5172948.html r n r n Legal experts said the 85-page filing includes language that could be interpreted as forcing companies to build back doors into everything from ...

Comment In: [News - 10/29/2013 - 07:48]

Out of all the FPS ...

Out of all the FPS games announced this seemed the most interesting, making this a smart move. Like Dead Rising 3 another quality title , purchasing exclusivity for 3rd party titles is a great way to generate interest during your launch period. r n r nBut if MS wants exclusives ...