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Blogs

Anatolie Gavriliuc's Blog

Member Blogs

Game, The Definition  Featured Blogs
Posted by Anatolie Gavriliuc on Fri, 23 Jul 2010 09:56:00 EDT in Game Design
It is counterproductive to classify games as entertainment. What works for a movie, for example, will most likely ruin a game. Fun in games is just different from the fun in other forms of entertainment. What is a game? Why is it fun to play games?
Read More... | 14 Comments

Social Games Classification
Posted by Anatolie Gavriliuc on Wed, 07 Jul 2010 12:53:00 EDT in Game Design, Programming
With the proliferation of multi-player games onto new online and mobile platforms there is a need to distinguish their interaction types. Synchronous vs. Asynchronous, and Symmetric vs. Asymmetric are the categories analyzed.
Read More... | 0 Comments

   

Anatolie Gavriliuc's Comments

Comment In: Game, The Definition [Blog - 07/23/2010 - 09:56]

@Tim I do not pretend ...

@Tim I do not pretend I have a deep or any knowledge of behavioral science. What you state is most interesting and is an area I will definitely look into. Do you, by chance, have some pointers for where to delve into it Maybe I miss somerhing, but your statement ...

Comment In: The Purpose of a Game [Blog - 07/16/2010 - 03:03]

Players don't have to win ...

Players don't have to win the game, they just want to master it. Most games associate the win condition with becoming good at playing the game, but as Tetris or other games show - the two don't have to be the same. I wrote a post about the nature of ...

Comment In: Interview: Hopelab, Virtual Heroes Talk New Re-Mission Game For Cancer Patients [News - 06/11/2009 - 06:24]

It's worth mentioning that the ...

It's worth mentioning that the developer of the original version of Re-Mission is Realtime Associates, Inc., one of the longest-standing independent game developers.

   

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