I've been a designer and producer at Fishing Cactus for the last 5 years. I'm now looking for new gamedev adventures!
Check me out on Linkedin
[Blog - 01/14/2015 - 02:49]
[Blog - 10/21/2014 - 02:01]
Thanks You should try researching ...
Thanks You should try researching Nights into Dreams. They did very cool stuff with the music that changed depending on the status of the artificial-life world. I haven 't been able to track down a good article analyzing it but the amount of variation in each track is amazing.
[Blog - 10/06/2014 - 04:55]
One things not always mentioned ...
One things not always mentioned is that publishers and marketing people tend to ask for a GDD at some point. So it 's always good to have at least some kind of reference bible.
[News - 09/22/2014 - 03:47]
[News - 08/12/2014 - 09:16]
I agree, this sounds extremely ...
I agree, this sounds extremely vague for anyone that knows how the business works. The smaller-scope game doesn 't detract from the initial investment of pre-prod, tech development etc. That said, I 'm interested to know more and hopefully it won 't amount to find private investors . r n ...
[Blog - 07/02/2014 - 10:05]
I especially like the split ...
I especially like the split sprint planning, I did it in a non formal way and it worked fine yet I never considered making it a standard process. r nThank you for the advice