Latest News
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November 22, 2009
 
Video Game Watchdog National Institute On Media And The Family Shutting Down [11]
 
Modern Warfare 2 Infinity Ward's 'Most Successful PC Version' Yet [12]
 
New Tech, Design Details Of Project Natal To Emerge At Gamefest In February
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Latest Features
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November 22, 2009
 
arrow Upping The Craft: Susan O'Connor On Games Writing [6]
 
arrow Small Developers: Minimizing Risks in Large Productions - Part II [7]
 
arrow iPhone Piracy: The Inside Story [48]
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November 22, 2009
 
Trion Redwood City
Sr. Evnironment Modeler
 
Trion Redwood City
Sr. Environment Artist
 
Sucker Punch Productions
3D Environment Artist
 
Sucker Punch Productions
Network Programmer
 
Sucker Punch Productions
Character Artist
 
Sucker Punch Productions
Texture Artist
 
Monolith Productions
Sr. Software Engineer, Engine - Monolith Productions - #113767
 
Sony Online Entertainment
Brand Manager
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Blogs

andrea di stefano's Blog

andrea di stefano's Comments

Comment In: An Alternative to Aggro [Blog - 09/02/2009 - 02:18]

In my opinion, aggro systems ...

In my opinion, aggro systems aren't flawed per se , it's their usage that poses a problem. In a way, aggro is a fairly realistic mechanic: imagine finding yourself in a street brawl, chances are that you will be managing your opponent's aggro as a part of the fight dynamic ...

Comment In: Learning the Ways of the Game Development Wiki [Feature - 07/30/2009 - 03:32]

I had a terrible experience ...

I had a terrible experience on a student project using a wiki, mainly due to the effort required by text formatting. While most wiki functions are great we used DokuWiki , in the end we reverted back to more conventional word processing tools, much easier to edit. Thus, I have ...

Comment In: What Gamers Want: Missing Gamers [Feature - 10/21/2008 - 02:05]

Nice article The point about ...

Nice article The point about the gaming culture hurting mass market appeal was especially interesting. From my experience looking at non-gamers play experience, all the gaming culture clich s are a big concern. The fantasy stuff, orcs and knights, spaceships...all these really are detrimental to the mass market appeal. The ...