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Andreas Ahlborn's Blog

 

I am a full-time Games/Multimedia-programmer for a large german Toy Company since 2007.

In my spare time, I love to play games (a lot), currently Dark Souls 2 & Hearthstone. I have three Sons who are all passionate gamers, too.

 

Member Blogs

Posted by Andreas Ahlborn on Mon, 16 Jun 2014 08:48:00 EDT in
Guccisoft is the maker of successful Games such as: „Fashion`s Greed M“, „Fashion`s Greed XXL“ and „Fashion`s Greed: Overdressing“. The newest Title in the series „Fashion`s Greed: Shoedesigner“ was discussed controversly...


Posted by Andreas Ahlborn on Mon, 31 Mar 2014 01:36:00 EDT in
...and here is why


Posted by Andreas Ahlborn on Thu, 27 Mar 2014 11:06:00 EDT in
Attempt to come up with a Litmustest for Customers if the Monetization model of a game can be considered fair.


Posted by Andreas Ahlborn on Thu, 27 Feb 2014 05:37:00 EST in Business/Marketing, Design
What does it need for the F2P-model to win back some trust of its customers?


Posted by Andreas Ahlborn on Thu, 09 Jan 2014 10:09:00 EST in
Is the average Quality of DLCs going up or what?


Posted by Andreas Ahlborn on Thu, 24 Oct 2013 05:21:00 EDT in Business/Marketing
Reasons why everybody loves to hate on „Beyond:Two Souls“



Andreas Ahlborn's Comments

Comment In: [News - 08/18/2014 - 06:28]

I wonder how any kind ...

I wonder how any kind of progression functions in this game. r n r nI mean basically they are selling Legendary Items upfront, that should be XP-Locked or something to keep it interesting or are they expecting players to grind their way to space- admiral after having sunk hundred of ...

Comment In: [News - 08/18/2014 - 03:39]

The more I read about ...

The more I read about OR the less I am convinced that it will ever turn out to be a real product for consumers. r n r nReading between all the lines of rhetorical PR-gaga especially from Mitchell I get this: even if all the technical and physiological cybersickness problems ...

Comment In: [News - 08/08/2014 - 03:38]

This article pretty sums up ...

This article pretty sums up the problems Blizzard creates in almost all their games for players: http://www.toptiertactics.com/13627/time-vs-money-the-false-dilemma-of-grind/ axzz39oZlhLt8 r nDiablo 3 has it written into its Design, Wow and Hearthstone have it too, and I bet Heroes of the Storm will follow the same pattern: r n r n Instead ...

Comment In: [Blog - 08/07/2014 - 03:02]

What a refreshing read You ...

What a refreshing read You practically confirmed all the suspicions and prejudices I had now for some years against the mobile hype. r n r nWhen my company approached me if our games that are currently flash based and only available for PC/Mac could be ported over to mobile platforms, ...

Comment In: [Blog - 07/18/2014 - 09:15]

The naval combat that was ...

The naval combat that was introduced in AC3 was one of the best things that happened at Ubisoft in quite a while. I was really intrigued that you and your team took it to the level that we got in Blackflag. r n r nWhat in the first game was ...

Comment In: [Blog - 07/21/2014 - 12:52]

Also, even if Star Citizen ...

Also, even if Star Citizen fails, I don 't think it will take crowdfunding down with it, not with other successes in the field. r n r nOn this list: http://en.wikipedia.org/wiki/List of highest funded crowdfunding projects r n r nStar Citizen is bigger than all the other high profile video ...