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Blogs

Andreas Ronning's Blog

I'm Andreas. I have a day job as a programmer doing presentation software for exhibitions, but by night I'm a game developer and musician.

Member Blogs

On the beautiful difficulty of game development
Posted by Andreas Ronning on Sun, 26 May 2013 05:50:00 EDT in Programming, Design
I've been struggling with my feelings regarding game jam culture, or more specifically the culture of "create many games, quickly".
Read More... | 8 Comments

   

Andreas Ronning's Comments

Comment In: On the beautiful difficulty of game development [Blog - 05/26/2013 - 05:50]

I think perhaps I mistake ...

I think perhaps I mistake that value because I have always jammed in that way. Like making prototypes and playing with techniques and the process is just something you should naturally be doing as a game developer, I think. I get the sense that a lot of jammers get so ...

Comment In: Opinion: Xbox One is a desperate prayer to stop time [News - 05/21/2013 - 04:54]

Explain to me how Americans ...

Explain to me how Americans see it so convenient to disregard the global market when their competition is all over it It continues to baffle me just how willing USAnians are to think they live in - and business is conducted in - a bubble. r n r nThe entire ...

Comment In: 'The world has changed': Team Ninja's Hayashi on more realistic, respectful games [News - 02/14/2012 - 04:54]

Yosuke Hayashi makes boring knockoffs. ...

Yosuke Hayashi makes boring knockoffs. Until he has made a single game with any kind of personality, he may want to stop trolling for unicorns. A couple of unambitious ports of old games and the worst Metroid game in a decade. Well done sir, you are truly someone to listen ...

Comment In: Skyrim, or How Not to Make a PC Game [Blog - 11/11/2011 - 12:15]

Yep, the UI stuff is ...

Yep, the UI stuff is legitimately shit. It's a huge shame. I was expecting better.

Comment In: Games that made Me want to be a Better Person: Planescape: Torment [Blog - 03/23/2011 - 03:27]

I always thought of Torment ...

I always thought of Torment as a game that people who enjoy reading and looking at words will love, and others will be left cold. It's one of my favorite piece of interactive fiction, by miles. Replacing my own body parts to remember Deciphering my tattoos to learn who i ...

Comment In: Children's Games - For Shame [Blog - 03/08/2011 - 07:46]

This Minecraft analysis is bumbling ...

This Minecraft analysis is bumbling nonsense. If you're trying to say the work of Roald Dahl a shaper of my childhood, if any author ever was one taught me anything other than HOLY WOW would it be fun to take everything in the house and mix it all together in ...

[More Andreas Ronning Comments]   

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