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Andrew Hopper's Blog

 
My name is Andrew Hopper, I've been playing video games since I was born and trying to learn to design them since I was young. I intend to use this blog to write about video games and what they mean to me, so I hope you'll pay attention.
 

Member Blogs

Posted by Andrew Hopper on Tue, 13 Oct 2009 11:06:00 EDT in Design
An assorted collection of thoughts on video games and game design.



Andrew Hopper's Comments

Comment In: [News - 03/12/2012 - 12:51]

Modal switches are strange in ...

Modal switches are strange in a narrative, says Levine. I think the closest thing is probably Broadway musicals. They switch from acting out a scene to singing a song, and that 's a bit of a leap to make because it 's so different. It 's a form that you ...

Comment In: [Feature - 09/30/2011 - 04:35]

The downside of adding an ...

The downside of adding an easy difficulty is diminishing the brand name and alienating the target audience for this game. Why would I want to spend double my design and balancing budget to make an easy mode for a game and compete in a crowded market for easy games, when ...

Comment In: [Feature - 09/22/2011 - 05:00]

I wonder how much lobbying ...

I wonder how much lobbying money Activision threw onto this pile of dung....

Comment In: [News - 06/15/2011 - 11:09]

This just in, short stories ...

This just in, short stories and poetry jams are set to take over novels, so everyone should hop on the bandwagon. Just because you're different doesn't make you better, its just makes you different.

Comment In: [News - 06/10/2011 - 12:38]

Now if only people like ...

Now if only people like you would channel that enthusiasm into stopping governments from their heavy-handed persecution of internet denizens.

Comment In: [News - 06/09/2011 - 05:34]

I'm so glad I'm not ...

I'm so glad I'm not the only one who had this thought: Why the heck should I as a consumer even WANT cloud gaming So I can pop in a quarter every time I want to play an online game