Andrew Hopper's Blog
My name is Andrew Hopper, I've been playing video games since I was born and trying to learn to design them since I was young. I intend to use this blog to write about video games and what they mean to me, so I hope you'll pay attention.
An assorted collection of thoughts on video games and game design.
Andrew Hopper's Comments
[News - 03/12/2012 - 12:51]
Modal switches are strange in ...
Modal switches are strange in a narrative, says Levine. I think the closest thing is probably Broadway musicals. They switch from acting out a scene to singing a song, and that 's a bit of a leap to make because it 's so different. It 's a form that you ...
[Feature - 09/30/2011 - 04:35]
The downside of adding an ...
The downside of adding an easy difficulty is diminishing the brand name and alienating the target audience for this game. Why would I want to spend double my design and balancing budget to make an easy mode for a game and compete in a crowded market for easy games, when ...
[Feature - 09/22/2011 - 05:00]
[News - 06/15/2011 - 11:09]
This just in, short stories ...
This just in, short stories and poetry jams are set to take over novels, so everyone should hop on the bandwagon. Just because you're different doesn't make you better, its just makes you different.
[News - 06/10/2011 - 12:38]
Now if only people like ...
Now if only people like you would channel that enthusiasm into stopping governments from their heavy-handed persecution of internet denizens.
[News - 06/09/2011 - 05:34]
I'm so glad I'm not ...
I'm so glad I'm not the only one who had this thought: Why the heck should I as a consumer even WANT cloud gaming So I can pop in a quarter every time I want to play an online game