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Andrew Shaftling's Blog


I work in the video games field as a journalist. I've been in love with games for more than 18 years and I also like to look under the hood. Analyze game mechanics and think about stuff from bussiness perspective.


Member Blogs

Posted by Andrew Shaftling on Wed, 26 Jun 2013 08:49:00 EDT in Business/Marketing, Console/PC
Battlefield 4 offers very little in terms of innovation so it's worth to think about the reasons why the game exists. Sure, the basic answer is money. But things are probably a little more complicated than that.

Andrew Shaftling's Comments

Comment In: [News - 07/17/2015 - 04:00]

Before it gets corrected: a ...

Before it gets corrected: a massively successful first-person shooter franchise Battlefield , and most recently took the opportunity to work with one of the most revered universes in fantasy sci-fi Star Wars: Battlefield . Author will call this an unfortunate mistake but any psychologist would tell you otherwise. It 's ...

Comment In: [News - 06/11/2015 - 02:29]

Both of you are blind ...

Both of you are blind when it comes to the future. Oculus Rift 2 is pretty amazing experience, something hardly matched by 2D display and it 's still in it 's infancy. VR helms will provide completely next level of the way we percieve things in just a few years. ...

Comment In: [News - 05/29/2015 - 02:30]

The Game of Bioshocks: The ...

The Game of Bioshocks: The game takes place in psychiatric ward where they treat a schizophrenic man who claims to have seen some underwater city, and a one floating in the sky. He also mumbles about quantum physics, and something about being two different guys from different dimensions.

Comment In: [News - 12/16/2014 - 06:01]

Because obviously you 'd have ...

Because obviously you 'd have a better idea than well accomplished writer, and author of a couple of very good games with strong stories in an industry where these things are rare.

Comment In: [News - 11/04/2014 - 04:49]

Third big player will be ...

Third big player will be Blizzard 's Heroes of the Storm which proved to be innovative enough. But I doubt there 's room for more than three big MOBAs.

Comment In: [News - 10/31/2014 - 02:09]

Many of the projects aren ...

Many of the projects aren 't any sort of proof. They usually fail in some regard - not very interesting pitch, a genre people don 't longe for, or absurd amount of money required.