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Andy Krouwel's Blog

 
 

Andy Krouwel's Comments

Comment In: [Feature - 02/09/2012 - 04:00]

Looks like you're making games ...

Looks like you're making games that have a strong appeal to pirates. Might not be the most successful strategy long term, but concentrate on the 5 and it could work.

Comment In: [Feature - 10/04/2010 - 02:45]

Good luck getting A Clockwork ...

Good luck getting A Clockwork Orange approved on the iPhone.

Comment In: [News - 09/08/2010 - 08:58]

I liked the rubbish dancing ...

I liked the rubbish dancing - I felt it was in character. A dedicated space commander at ease on the command deck of a burning starship was somewhat out of her element on the dancefloor. Same with the sitting: She's not used to not being in trousers. Not that there ...

Comment In: [News - 09/07/2010 - 04:57]

It all depends how you ...

It all depends how you use the stats, of course. 'Oh look Everyone spent at least five hours scanning planets for minerals They must really, really like doing that ' plus, of course, Bioware knows your Shepherd has been sleeping with Tali. Does your fianc

Comment In: [Blog - 11/27/2009 - 01:52]

All very true, but don't ...

All very true, but don't forget that you highly successful games are sexy, but just to be sexy won't guarantee you a highly successful game.

Comment In: [Feature - 04/07/2009 - 05:25]

Space was so borrowed from ...

Space was so borrowed from Traveller that it caused the legal action listed above, but this was slightly different aspects of the game - character generation, if I remember