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Andy Lundell's Blog

 
 

Andy Lundell's Comments

Comment In: [Blog - 04/12/2016 - 12:14]

I don 't think memorable ...

I don 't think memorable automatically implies easy to navigate. I 've got a pretty good sense of direction, but I can much more easily navigate an unfamiliar real city than the most exotic and memorable game world. r n r nThere are many reasons for this. r n r ...

Comment In: [Blog - 03/25/2016 - 12:57]

If I 'm really interested, ...

If I 'm really interested, I sometimes will too. r n r nBut if I have to go hunting for what is essentially advertising material, it can 't be doing its job properly.

Comment In: [News - 02/02/2016 - 05:23]

Surely this will encourage innovation ...

Surely this will encourage innovation If tattoo owners didn 't have this protection, they would have no incentive to ever tattoo anyone /sarcasm r n r nPresumably if Take-Two loses this case, it 'll go straight down the line. Take Two will sue the NBA for not fully owning the ...

Comment In: [Blog - 01/06/2016 - 01:32]

I don 't like fast-travel, ...

I don 't like fast-travel, but if eliminating it would force you to make those changes to the game, I think it 's best that it stay. I play the open world Bethesda games without fast-travel and I enjoy the game 's pacing as-is. It would be a shame to ...

Comment In: [Blog - 05/20/2015 - 02:13]

Am I the only person ...

Am I the only person in the world that prefers games to be a expression of the artist and not a real representation of what things act/look like r n r nNot at all, but I would argue that the best fantasy comes from someone who understands the reality of ...

Comment In: [News - 12/10/2015 - 04:02]

If your VR application induces ...

If your VR application induces instant, long-lasting nausea after only a few seconds of use, I strongly suspect you 've got a more serious problem than just frame-rate.