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Intentional game maker who hopes that programming skills and a bit of a creative spark are enough to make a first game.
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Member Blogs
Players don't want to read  |
| Posted by Axel Cholewa on Wed, 08 Aug 2012 08:37:00 EDT in
Design
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| Players want to learn game mechanics. The question is how to teach them. |
| Read More... | 16 Comments |
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An Idea On Betrayal |
| Posted by Axel Cholewa on Wed, 25 Jul 2012 08:06:00 EDT in
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| I present a short idea on how to implement betrayal into single player and, more importantly, co-op games. |
| Read More... | 4 Comments |
Skill progression in RPGs based on play style  |
| Posted by Axel Cholewa on Tue, 17 Jul 2012 07:13:00 EDT in
Console/PC,
Design
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| While in most RPGs players level up their skills with experience points, GTA: San Andreas already featured an alternative. |
| Read More... | 9 Comments |
Wishlist for the Next Big Western Fantasy RPG  |
| Posted by Axel Cholewa on Sun, 15 Jul 2012 07:31:00 EDT in
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| Minor and major changes I'd like to see in the next big fantasy game. |
| Read More... | 9 Comments |
KoA: Reckoning - On menus in console RPGs  |
| Posted by Axel Cholewa on Fri, 17 Feb 2012 03:20:00 EST in
Design,
Console/PC
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| In tradition with Eric Schwartz's and Ted Brown's blog posts about Skyrim's user interface, here's a small comment on what Kingdoms of Amalur: Reckoning has to say on that matter. |
| Read More... | 16 Comments |
Axel Cholewa's Comments
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Comment In: Today's game industry through the lens of human history [News - 05/31/2013 - 05:11]
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For me, the most interesting ... For me, the most interesting aspect here is that invention is typically the mother of necessity . This points out, I think, one of the big flaws of our current economic thinking: Ouya wasn 't made because the majority of gamers demanded it, but it might turn out that when ... |
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Comment In: Beer and Diversity [Blog - 05/29/2013 - 08:15]
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... women also generally drink ... ... women also generally drink beer or cider as much as men. r n r nI honestly doubt that, that 's not even true in germany. Hell, not even in Munich r n r nThing is: of course, women will drink beer when they go to a pub. But there ... |
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Comment In: The Trouble and Frustration of Game Mechanics [Blog - 05/06/2013 - 09:36]
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Funny that this game is ... Funny that this game is called Frustration , 'cause it 's basically the same as the older german board game Mensch rgere dich nicht , which means somehting like do not get annoyed, buddy in englisch. For many germans this is THE prototype of a board game. r n r ... |
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Comment In: Opinion: Xbox One Wasn't Built For You [Blog - 05/22/2013 - 06:45]
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I even interpreted Leigh 's ... I even interpreted Leigh 's article as saying MS was behind its time, unmodern and badly equipped for the bright future without living rooms . To me, it did read as being about her and her friends, and these people should have been the ones MS should 've catered to ... |
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Comment In: We're Indie, we like Microsoft. Too Controversial? [Blog - 05/23/2013 - 12:00]
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Nice read I didn 't ... Nice read I didn 't really like the reveal, but I also didn 't buy the whole bad for indies story. Thanks that you ut another spin on it |
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Comment In: Indie vs Retail [Blog - 05/21/2013 - 07:22]
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... a travelling fun faire ... ... a travelling fun faire ... is a wonderful idea : |
[More Axel Cholewa Comments]
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