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Blogs

Babak Kaveh's Blog

I have worked in the industry for the past 8 years. Currently I am working as an indie, which I have been looking forward to for a long time. For thoughts about the philosophy of games, game production lessons I learnt the hard way, and other articles about AI, etc. you can visit my blog at: http://www.gamedesignideas.com. I will also be blogging about my new project which is a serious game/simulation here.

Babak Kaveh's Comments

Comment In: Zynga laying off 520 staff, shuttering multiple offices [News - 06/03/2013 - 02:54]

First off let me say ...

First off let me say that I have seen a number of layoffs in companies I have been working with, and though I was lucky enough to never have been laid off myself, it is always an extremely sad moment. People who make games, share a lot of pressures and ...

Comment In: Blizzard drastically reduces development team for 'Titan' [News - 05/28/2013 - 08:26]

If they have indeed reduced ...

If they have indeed reduced the number of people working on the project from 100 to 30, to me this signal a serious change of vision and/or leadership on the project. Either that, or they have a much more interesting project in the works that has a better potential return ...

Comment In: Concerns raised over the prying eyes of Xbox One's Kinect [News - 05/28/2013 - 04:53]

Even tough Mr. Schaar is ...

Even tough Mr. Schaar is not very kind to Microsoft about the potential invasion of privacy the XBox One could bring about, he never said ...The fact that Microsoft could potentially spy on my living room is merely a twisted nightmare,... r n r nthe original article quote is: r ...

Comment In: #1ReasonWhy We Need to Change the Way We Fight Against Sexism [Blog - 03/29/2013 - 09:45]

Thanks Janette for expressing your ...

Thanks Janette for expressing your point of view - and contrary to the Hofmanns amongst us, I don 't see idealism as a weakness, but rather strength in character. I have worked with truly knowledgeable and nice women and men in the industry, and hold a lot of respect for ...

Comment In: The Old Guard: An Interview with Tim Sweeney [Feature - 03/22/2013 - 04:00]

... sooo... when will we ...

... sooo... when will we get to play with Unreal 4 features in the free UDK

Comment In: Spector: Games need to borrow from film less [News - 03/25/2013 - 08:26]

If we 're nothing but ...

If we 're nothing but an amalgam of conventions from other media, we 're in a world of trouble, r nWith all due respect, I think games can never be ONLY an amalgam of other media. For one, we use technologies that no other media uses, e.g. real-time input from ...

[More Babak Kaveh Comments]   

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