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December 4, 2016
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Ben Droste's Blog

 
 

Ben Droste's Comments

Comment In: [Blog - 08/28/2013 - 12:14]

Thanks Amir, I appreciate the ...

Thanks Amir, I appreciate the reply. Thanks again for a very useful article.

Comment In: [Blog - 03/14/2013 - 02:10]

Interesting read, and much appreciated ...

Interesting read, and much appreciated as I 'm contemplating weather I will eventually need to license a few specific tracks for an indi game I 'm about to start work on. r nMy biggest concern is the cost. I 'm curious, are you able to provide a rough figure of ...

Comment In: [News - 02/22/2013 - 06:14]

If Sony thinks I 'm ...

If Sony thinks I 'm going to spend hundreds of dollars to play a slightly higher-res Kill Zone they 're dreaming. I think the rise of mobile and indi PC titles have shown that visual superiority is no longer the primary driving force in hardware upgrades. r n r nThe ...

Comment In: [News - 01/10/2013 - 05:45]

I can picture a psychedelic ...

I can picture a psychedelic light and sound show while playing a game like rock band, or Rez. r nOr a disco ball effect for all your epic karaoke and DDR parties. r nOr a haunted house game where the corner of your eye can catch of screen spooks. r ...

Comment In: [News - 10/11/2012 - 04:25]

As soon as both the ...

As soon as both the headset and controller are wireless - so I can spin freely in circles in my chair - I 'll never play using a screen again r nBut in the mean time I 'm looking forward to getting my hands on one of these anyway. They ...

Comment In: [Feature - 05/30/2011 - 04:20]

I played it through both ...

I played it through both in single-player and in co-op, and single-player was certainly much easier for the reasons you mentioned. It felt like co-op was a late addition, worked in after a lot of the levels had already been designed. There are a lot of platforming moments that require ...