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December 5, 2016
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Benjy Davo's Blog

 

Hello I am a former modder who has worked on many levels for TFC, Day of Defeat, Jedi Outcast etc. I also did some freelance artwork for a bunch of fairly unfashionable games in the middle of last decade and did a brief stint at Codemasters but left due to lack of work life balance. 

I now work for a non gaming software company in England and quite happy to play games in my spare time and cheer from the sidelines. 

 

Benjy Davo's Comments

Comment In: [News - 10/05/2015 - 04:02]

Not sure quite what you ...

Not sure quite what you mean here are you talking specifically episodic content because 3m is not that much money for a story driven game. Skyrim, Fallout 3 and 4, GTA 5 hell all GTA games , Assassins Creed etc are all story driven games that totally blow Breaking Bad ...

Comment In: [News - 10/21/2016 - 01:35]

But that doesn 't change ...

But that doesn 't change the fact that you can already play those apps on existing devices.

Comment In: [News - 10/21/2016 - 09:21]

I 'm left wing but ...

I 'm left wing but most unions usually end up eating their own tail and end up operating like a protection racket for established talent. r n r nI listened to Steve Blum 's unsurprisingly well spoken points about the strike. But I disagree with him on at least one ...

Comment In: [Blog - 02/11/2016 - 02:00]

Is this in anyway like ...

Is this in anyway like The Long Dark does anyone known. I 've put many hours into the sandbox of that and would like an alternative.

Comment In: [News - 01/08/2016 - 11:29]

Not too surprised about this ...

Not too surprised about this at all really. Have heard multiple reports and from colleagues that Valve have tried to find the magic formula for what would make Half Life 3 cutting edge in the modern age and have never actually came close to finding it. I tend to count ...

Comment In: [News - 12/16/2015 - 01:33]

Yes I sense that he ...

Yes I sense that he tired of Metal Gear a while a go but was too much of a pro to let it affect the quality of his work.