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10 weeks of development may seem a bit short, but with a great team and determination anything is possible.
For us dare to be Digital have been a great experience and I encourage every student to submit an application for next years competition.
People from the industry say that 10 weeks of Dare is worth 1 year in the real industry, I agree. We get to experience the whole life cycle of a game from pitch to production.
This is my 6’Th game and there is no doubt that Break a Leg is the best game I’ve ever made, and DeRail Entertainment is the best team I have worked with.
A game does not have to include a story, it should become the story.
Break a Leg have several stories under its belt already, there are stories about people that have been playing the game for hours trying to beat the best time and battles between representatives from game companies.
In the last week of development we arranged for a battle between Brian Lawson (Real Time Worlds) and Brian Baglow (DENKI), the winner was Brian Lawson and the price was a Break a leg T-shirt. The battle was intense and some people mean that Lawson was lucky; I think we should arrange a rematch with higher stakes.
Brian Baglow to the left, Brian Lawson sitting and our graphics programmer martin in the background
Here is the video of the Final build: http://www.youtube.com/watch?v=szBYYgnjz7k
And if you missed the game trailer here is the link: http://www.youtube.com/watch?v=ZinGHFwJU7k
Bjornar Herstad
Game desinger/Team Leader
Derail
http://www.wix.com/Bjornar/Herstad
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