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February 10, 2012
 
Road to the IGF: Lucky Frame's Pugs Luv Beats
 
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February 10, 2012
 
arrow Principles of an Indie Game Bottom Feeder [19]
 
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Blogs

Brandon Kidwell's Blog

Brandon Kidwell's Comments

Comment In: Feature: Do Developers Need To Be Players? [News - 09/27/2011 - 11:57]

I believe it is important ...

I believe it is important to be a player when designing a game. Art, Programming, and music is something different. Personally playing games helps me figure out what to do and what not to do. While it is perfectly plausible for someone who does not play games to design a ...

Comment In: Mojang: 'Really Silly' Bethesda Scrolls Case Heads To Court [News - 09/27/2011 - 09:25]

What was the Edge nonsense ...

What was the Edge nonsense

Comment In: Raptr Passes 6 Million Users, Scores $15M In New Funding [News - 02/10/2011 - 11:37]

Raptr is very powerful and ...

Raptr is very powerful and definitely one of the most successful programs out there.

Comment In: Analysis: Zombies, Barbarians And Loss Aversion [News - 01/26/2010 - 08:32]

Excellent thought here. ...

Excellent thought here.

Comment In: Opinion: The First-Person Immersion Myth [News - 09/03/2009 - 05:16]

Condemned 2: Bloodshot was very ...

Condemned 2: Bloodshot was very immersive mainly because the game didn't have a silent hero and there were a lot of screens often showing you the character. The character also interacted via the crime scenes so you always felt more immersed than a lot of the other fps out there. ...

Comment In: Analysis: Remembering the Video Game Console Demo Disc [News - 08/31/2009 - 05:51]

Excellent Article, I remember getting ...

Excellent Article, I remember getting the Playstation Underground Jampacks all the time and just playing those games over and over.

[More Brandon Kidwell Comments]   

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