Brandon is director of Necrosoft Games (follow @necrosoftgames or www.necrosoftgames.com), cloistered editor of Zam.com, editor of the Game Career Guide, former editor of Game Developer magazine and Gamasutra, programmer of the Game Career Seminar at GDC and advisor to multiple conferences and competitions, including GDC, CEGC, Digital Dragons, Reboot, and Sense of Wonder Night at TGS. Currently working on Gunsport (among others) www.gunsport.tv.
After cancelling a small Wii U project following the firing of Alison Rapp by Nintendo, the developer discusses why, and the subsequent fallout.
While demoing Gunsport at the Tokyo Game Show, I got some lessons from the pros.
Necrosoft Games goes to the Tokyo Game Show as an exhibitor for the first time. The results were mixed. Is it worth the trek out for your game?
The 90s schoolyard question answered by an informative video - can the Saturn do transparencies? How about its 3D capabilities!?
PlayStation Mobile ends tomorrow. Here are the games to get today.
Pseudo 3D is a bit of a lost art. How do you go about placing assets in a pseudo 3D world in the modern era? This is what we bashed our heads against.
[News - 04/28/2016 - 11:07]
[Blog - 03/31/2016 - 07:15]
[News - 12/16/2015 - 04:53]
You know, I always naively ...
You know, I always naively figured Herzog Zwei was the first one, in spite of the name, since there wasn 't much info online about Herzog for quite some time foolish r n r n but yes, I could stick modern in there and fix everything, but let 's see ...
[News - 12/15/2015 - 04:54]
[News - 12/14/2015 - 10:33]
[News - 10/16/2015 - 10:39]