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  Types of Conflict in Games
by Brenda Brathwaite on 03/02/09 08:55:00 pm   Expert Blogs
5 comments Share on Twitter Share on Facebook RSS
 
 
  Posted 03/02/09 08:55:00 pm
 

Games are about goals that are challenging to reach. Narratives in games turns those challenges to conflicts, and puts a nice wrapping on the underlying mechanics of the game.

These are the various types of conflict with gameplay examples included. Each presents the player with a problem he or she must solve.

Man vs. Man

Two or more individuals on opposite sides of an issue.

  • Good vs. evil
  • Group vs. group
  • Two vs. one
  • Top score/ranking
  • Both want the same object
  • First to the top of the mountain
  • Someone said something about you
  • Rumors
  • Someone stole something from you
  • Someone turns out to be something other than what you thought they would be
  • Man X turns Man Y over to the authorities

Man vs. Nature/Environment

If the environment is preventing man from being in a place or a state he wants to be in.

  • Weather - he’s cold
  • Locked door - he can’t get in
  • Geography - can’t cross cavern
  • Jail - can’t get out
  • Security - can’t get past security system
  • Keeping you out - can’t get access to club/room/level
  • Keeping you in - can’t find way out

Man vs. Society

Laws or a basic code of conduct is preventing the character from doing what he wants to do or forcing him to do something that he didn’t want to do. Codes of culture can be illegal, depending on the role of the player.

  • Mafia member wants to return to society, but cannot.
  • Romeo wants to marry Juliet, but can’t.
  • No Irish need apply (Irish couldn’t get jobs in 1800’s leading up to the early 1900’s)
  • Perceptions of religion
  • Someone broke a law
  • Someone has a secret that, if revealed to others, would cause them to feel some particular way

Man vs. Himself

The character’s conflict is within.

  • He’s afraid, and he must push through it
  • The situation asks more of him that he perceives he can give… he does it anyway and succeeds
  • He finds himself in a moral dilemma - he doesn’t want to steal, but it’s there for the taking
  • Should she date her best friend’s ex?
  • He’s tired, doesn’t feel he can go on
  • He is conflicted about whether or not to turn in his best friend
brendabrathwaite.com
 
 
Comments

Alan Bauer
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This reminds me, I barely see Man Vs. Himself in games, if ever. I've never seen it as the main conflict in any game.

Emanuel Montero
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It all blends naturally with McKee's three levels of conflict in stories: interpersonal conflict (society and individuals), personal conflict (you and me) and inner conflict (me and myself).

John Björling
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This reminded me of this plot guide I found on Tameri, except they didn't separate Society from, I suppose, Man versus Man. Instead, they have Man versus Man's Work, which is a pretty interesting idea in itself.

http://www.tameri.com/write/plotnstory.html

Ronan mac Ruairi
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Where you you classify Man vs. Alien Societies, or alien environments, such conflicts are represented in a lot games.


Alien Societies can mean other human societies and imagined other worldly creations, in both cases there is a big difference between conflict within familiar and non-familiar settings.

Brenda Brathwaite
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@Ronan - I would say that's man vs. man (although clearly "man" here is an alien being). Man vs. Another might be more relevant.


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