Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
September 26, 2016
arrowPress Releases
September 26, 2016
PR Newswire
View All

If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Brent Orford's Blog




Brent Orford's Comments

Comment In: [Blog - 05/20/2016 - 06:50]

The price to clone the ...

The price to clone the game are most likely correct, given the short turn around and the simplicity of the game. The price to market it seems way off to me though. r n r n 1.6m for UA at 1.60/user for a million users... I get your math but ...

Comment In: [News - 02/11/2016 - 12:41]

I agree - but I ...

I agree - but I think it was just for this line: r n r n it 's interesting to note that Ubisoft cites the troubled launch of Assassin 's Creed Unity pictured in 2014

Comment In: [Blog - 11/18/2015 - 01:42]

Oh absolutely I just wanted ...

Oh absolutely I just wanted to throw it out there as a useful tool to know about. It 's a great option to go to for files savings with a minimal amount of work.

Comment In: [Blog - 07/20/2015 - 02:30]

The person muting is the ...

The person muting is the one that is suffering in the first place r n r nThat 's an interesting point Ben Now you have me wondering how our chat policies could be affecting our retention.

Comment In: [Blog - 12/15/2014 - 01:49]

I 'm not going to ...

I 'm not going to critique your coding style... like Mike said above, you 're going to get 200 opinions on that and when you work for a game company, you 're going to have to conform to their standard anyway or be a lead and set the standard r ...

Comment In: [News - 12/10/2014 - 10:00]

Often when I 'm looking ...

Often when I 'm looking for a game at launch which I know will be sold out EVERYWHERE I turn to Target. They have always had what I was looking for in stock at launch. It follows your thought Who buys games from Target .