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Brian McRae's Blog

 

Brian McRae is a 14 year veteran spanning the video game industry from AAA console development to owning and operating a successful indie game studio. Brian is a 3D artist, designer, programmer, podcaster, speaker, musician and blogger in addition to being the CEO of Fenix Fire, co host of The Game Design Dojo Podcast, co founder of Positron and guitar player in Slave Leia. Brian has instructed at the Art Institute and is a design consultant for the University of California and adviser to the SEED incubation program for start up game studios.

While in AAA development, Brian worked as a Senior Artist and Lead Environment Artist at Blizzard Entertainment, Midway Games, and High Voltage Software on titles such as Mortal Kombat Deception, Psi Ops : The Mindgate Conspiracy, Starcraft Ghost (Cancelled), and the Hunter The Reckoning series. Since leaving AAA Brian started and ran an animation studio that created high end cinematics for Tron, Pirates of the Carribean, Uncharted 2, and Ghostbusters. In 2011 Brian and his wife Anna created Fenix Fire Entertainment, of which the company's first game, Roboto, hit the top ten in iTunes. Fenix Fire is now working on Source (console), Gates of Osiris (cross platform), and with various clients such as Oculus (Tuscany World Demo), Chevron, Red Bull, John Deere, and Orange County Choppers.


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The Game Design Dojo Podcast on iTunes

Brian McRae on Linked In

Fenix Fire Website

 

Brian McRae's Comments

Comment In: [Blog - 08/11/2014 - 05:52]

Great talk and video as ...

Great talk and video as this really hits home for us. We 've been finding that most of the press coverage we get usually spawns out of our studio being a husband/wife team, and the hardships we go through daily to make it all work. If they like our story, ...