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Blogs

Brian Schaeflein's Blog

Brian Schaeflein's Comments

Comment In: Xbox One: a flawed plan, well executed [Blog - 05/23/2013 - 09:43]

Apple fans have their own ...

Apple fans have their own physics. Laws of momentum and all that.

Comment In: Ubisoft invests in free-to-play, acquiring Anno developer [News - 04/11/2013 - 03:26]

Another one bites the dust. ...

Another one bites the dust.

Comment In: Durango's 'always on' likelihood irritates players and devs alike [News - 04/05/2013 - 12:11]

I live in Chicago, and ...

I live in Chicago, and yes, it 's just that shoddy. And it 's not isolated to me, either.

Comment In: The five reasons freemium sucks (according to QWOP's developer) [News - 03/26/2013 - 07:59]

@John I see. Your initial ...

@John I see. Your initial description led me to believe that the player would be required to pay in order to unlock all the content. Thus my question.

Comment In: U.S. Judge rules Xbox does not violate Motorola's patents [News - 03/25/2013 - 08:40]

Quantum Patents. The Heisenberg Principle ...

Quantum Patents. The Heisenberg Principle always rules the day in court.

Comment In: Server Discovery in Unity 4.0.1 [Blog - 03/07/2013 - 02:01]

I know you 're doing ...

I know you 're doing peer-to-peer here, but I was wondering if you 've any experience with third-party networking solutions like the UnityPark Suite at muchdifferent.com

   

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