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Brian Stabile's Blog

 

Owner of and developer at Astro Crow (www.astrocrow.com) - an independent mobile game studio currently with seven games on iOS and five on Android. When not crunching code and yelling at the screen, I'm suckling on knowledge at Gamasutra,  playing drums with Yogurt Smoothness (www.yogurtsmoothness.com), making chiptunes as BFunk20XX (www.bfunk20xx.com), and teaching japanese at Japanese Lingo (www.japaneselingo.com). LET'S FRIENDS!

 

Member Blogs

Posted by Brian Stabile on Wed, 02 May 2012 02:35:00 EDT in Business/Marketing, Smartphone/Tablet
Addressing current flaws in the iOS App Store, how they hurt the sales of lesser-known apps, defraud customers, and what could be done to fix them.



Brian Stabile's Comments

Comment In: [Blog - 12/01/2014 - 01:17]

Completely agree that self-taught is ...

Completely agree that self-taught is dependent upon being self-motivated to use the resources available to you. As a rabid self-learner myself, my issue is with people and I have met plenty of them who use self-taught as a blanket excuse for a lack of knowledge- un-taught . They put up ...

Comment In: [Blog - 12/01/2014 - 01:06]

Really novel looking alphabet- well ...

Really novel looking alphabet- well done r n r n1 Did you make the characters correspond to vocalizations vowels, consonants, etc Is there a way to pronounce what 's written r n r n2 Is there meaning behind what 's written in your game Are they alien words you created, ...

Comment In: [Blog - 05/27/2014 - 09:53]

As a broke indie designer ...

As a broke indie designer myself, I would like to just share with you all an industry secret: real pasta is only a few dimes more expensive than ramen, and is way better all around. Obtain some mayo, salt, and pepper packets from a fast food restaurant- presto - pasta ...

Comment In: [Blog - 05/14/2014 - 04:49]

Making games is hard work, ...

Making games is hard work, period. Even though you 're making games just for the sake of making games, it 's nice to be able to earn some money, that will hopefully be enough to allow you to put more time into making those games, and less time having to ...

Comment In: [News - 03/24/2014 - 11:55]

For all of those out ...

For all of those out there who think this will hurt sales, is it really sight unseen A simple google search will reveal plenty of reviews, Let 's Plays, etc... that let you get a feel of the game and all the spoilers if you 're so inclined before you ...

Comment In: [News - 11/01/2013 - 10:59]

The original Typing of the ...

The original Typing of the Dead remains one of my favorite games, not only because of the novelty, but because it made players learn and useful and practical real-world skill without the player even realizing it I 'm so glad that they got to release it.