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Brian Stabile's Blog

 

Hey honeysuckle. I'm Brian. Co-owner of and developer at Astro Crow (www.astrocrow.com) - a proudly-independent game studio that just released our first game "The Last Ace of Space" for iOS devices onto the App Store. When not crunching code and yelling at the screen, I'm suckling on knowledge at Gamasutra,  playing drums with Yogurt Smoothness (www.yogurtsmoothness.com), making chiptunes as BFunk20XX (www.bfunk20xx.com), learning foreign languages, or spreading creep in Starcraft 2. Won't you be mine?

 

Member Blogs

Posted by Brian Stabile on Wed, 02 May 2012 02:35:00 EDT in Business/Marketing, Smartphone/Tablet
Addressing current flaws in the iOS App Store, how they hurt the sales of lesser-known apps, defraud customers, and what could be done to fix them.



Brian Stabile's Comments

Comment In: [Blog - 05/27/2014 - 09:53]

As a broke indie designer ...

As a broke indie designer myself, I would like to just share with you all an industry secret: real pasta is only a few dimes more expensive than ramen, and is way better all around. Obtain some mayo, salt, and pepper packets from a fast food restaurant- presto - pasta ...

Comment In: [Blog - 05/14/2014 - 04:49]

Making games is hard work, ...

Making games is hard work, period. Even though you 're making games just for the sake of making games, it 's nice to be able to earn some money, that will hopefully be enough to allow you to put more time into making those games, and less time having to ...

Comment In: [News - 03/24/2014 - 11:55]

For all of those out ...

For all of those out there who think this will hurt sales, is it really sight unseen A simple google search will reveal plenty of reviews, Let 's Plays, etc... that let you get a feel of the game and all the spoilers if you 're so inclined before you ...

Comment In: [News - 11/01/2013 - 10:59]

The original Typing of the ...

The original Typing of the Dead remains one of my favorite games, not only because of the novelty, but because it made players learn and useful and practical real-world skill without the player even realizing it I 'm so glad that they got to release it.

Comment In: [Blog - 07/26/2013 - 01:39]

I tried going full-on indie ...

I tried going full-on indie with our Astro Crow first game, The Last Ace of Space iOS . We got really good response from critics and media, but the sales just never came. Maxed out my credit card, depleted my bank account, and had to get a full time job, ...

Comment In: [Blog - 05/22/2013 - 06:13]

purple, blue, and yellow are ...

purple, blue, and yellow are usually associated with decay or injury r n r nI would say that black, reds, and grays are typically the colors of decay and injury. Perhaps the muted color scheme lends to the antiquated and forgotten feel of the world, similar to FFVI. Great game.