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Blogs

Brion Foulke's Blog

Brion Foulke's Comments

Comment In: A 15-year-old critique of the game industry that's still relevant today [News - 06/05/2013 - 05:11]

Saying that indies are in ...

Saying that indies are in a platformer rut is a bit like saying AAA games are stuck in a first-person rut. A platformer is really just a name for a side-view game, you 're merely describing a game 's camera angle. That 's way too broad of a category to ...

Comment In: The Arbitrary or Authored Loss of Control against Perfect & Natural Avatars [Blog - 06/03/2013 - 11:50]

Yes that 's true, and ...

Yes that 's true, and also reinforces my point. In chess, there is lots of room for strategy, for thinking, for decisions, for agency if you want to use that kind of weird word. But that emerges from the rules which the designer sets. Do you have the freedom to ...

Comment In: Minimalism in Game Narrative: Can we say more by talking less? [Blog - 05/17/2013 - 04:32]

Yeah, you REALLY need to ...

Yeah, you REALLY need to play them. They are the poster children for minimalistic storytelling, and really demonstrate what a triumph it can be.

Comment In: In Defense of Immersion [Blog - 05/17/2013 - 12:06]

Recently, Robert Yang wrote an ...

Recently, Robert Yang wrote an article in which he suggested that immersion is now merely code for not Farmville and that we as developers should abandon the term. r n r nHe is 100 correct. Rather than try to bend and twist the term immersion in order to keep it ...

Comment In: The Trouble with Immersion, or the Opening of Metro: Last Light [Blog - 05/16/2013 - 09:35]

You 're using the wrong ...

You 're using the wrong word. It 's not immersion you 're talking about, it 's realism. You 're talking about characters in a game world behaving unrealistically. To be quite frank, you have unreasonable expectations. If you stopped to watch the soldiers until their dialog repeats, that 's your ...

Comment In: Time to move on from the gameplay vs. story debate [News - 05/10/2013 - 04:08]

Ultimately, it 's a question ...

Ultimately, it 's a question of whether all of that is worth it. It 's not as simple as coining a new word - we have to consider the consequences. r n r nChange is always hard to accept, and there are always growing pains. But I honestly believe that ...

[More Brion Foulke Comments]   

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