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Blogs

Bruce Mills's Blog

Bruce Mills's Comments

Comment In: "Free" is Getting Very Expensive [Blog - 05/03/2013 - 02:59]

The ultimate measure of how ...

The ultimate measure of how these online games perform is the quality of the player interactions in these games. If players are having a lot of fun with other people, they will pay a premium. But here the egg must come before the chicken. They should not have to spend ...

Comment In: 10 Years of Behavioral Game Design with Bungie's Research Boss [Feature - 06/15/2012 - 04:15]

These behavioral contingences that many ...

These behavioral contingences that many games rely on today are their own worst enemy. The reliance on them is counterproductive to the longevity of any game product that uses them. The reason why critics question them is because their overall impact is seen as artificially lengthening the game. r n ...

Comment In: Guild Wars 2's microtransactions let players trade time for money [News - 03/20/2012 - 03:54]

This will not stop gold ...

This will not stop gold spammers, because it has not done so in EVE Online. Why O 'Brien holds up EVE 's PLEX is beyond me. The gold ISK sellers just switched gears when PLEX was introduced, there are still spammers in EVE Online due to rampant amount of botting. ...

Comment In: There's Room For Subscriptions, Free-To-Play At BioWare Mythic [News - 10/24/2011 - 04:25]

Players aren't bound to a ...

Players aren't bound to a single type of hero during their playtime, either -- each time they die, they can return to the match as a different type of character, which makes the balance of power in combat extremely dynamic, Evans says. I found this to be quite the opposite ...

Comment In: EA Studies WoW Carefully For The Old Republic's Post-Launch Pipeline [News - 09/07/2011 - 05:31]

The time spent grinding does ...

The time spent grinding does not equal player skill. The Jedi thing from SWG was just obtuse and long. It wasn't difficult or particularly challenging. It required a lot of grind to get to point of being a Jedi Master. That kind of thinking was highly prominent in EQ, and ...

Comment In: GDC Europe: How Community Management Is Like Dog Training [News - 08/17/2011 - 04:46]

Man isn't an animal. They're ...

Man isn't an animal. They're close, but in terms of bad behavior. Mankind can have infinite reserves of determination for causing disruption. Especially if its an anonymous setting like a forum. My dog or cat will get the hint that they should probably stop doing something that I disapprove of ...

[More Bruce Mills Comments]   

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