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Bruno Xavier's Blog

 

Homepage: www.bedroomdeveloper.com

About me: www.linkedin.com/in/brunoxavierleite

 

Bruno Xavier's Comments

Comment In: [News - 10/23/2014 - 07:44]

He is under pressure by ...

He is under pressure by the community and must repport everything he does to David and cia r nSo, nah, he ain 't gonna do anything stupid. Ever. But, he may be the key point where UT becomes 100 a corp and every software corp will always do things and ...

Comment In: [News - 10/22/2014 - 04:43]

Predictable. This is why I ...

Predictable. This is why I 'm leaving behind Unity Pro since 4 months ago, even though I have licenses for Unity Pro 5. r nAs a consumer I win 'extracting ' the goodies from a service in phase 1 and then is always better to move on to the next ...

Comment In: [News - 10/22/2014 - 12:49]

Oohh hoo.. What Goodbye Unity ...

Oohh hoo.. What Goodbye Unity Technologies :O r nDavid created and built UT, what is the point... UT withou him is like Final Fantasy without Sakaguchi.

Comment In: [Blog - 10/14/2014 - 02:07]

I am also unknown indie ...

I am also unknown indie solo dev as well. r nFirst time I tried Greenlight I couldn 't get the necessary amount of votes to be greenlit. r nThen I build a prototype half baked version of my project and then published it on Desura and on an indie bundle ...

Comment In: [News - 10/02/2014 - 07:38]

Valve is pretty quick on ...

Valve is pretty quick on fixing conceptual or strategical issues when working on something new. r nThis is why I like them I guess.

Comment In: [Blog - 10/01/2014 - 01:45]

For competitive games I see ...

For competitive games I see balance as everything. r n r nBut you can 't truly balance a game with 100 characters, each with unique abilities. Especially when you can deny only 3 characters from the enemy 's pool of choices. r n r nFrom a design perspective I would ...