GAME JOBS
Latest Jobs
spacer View All     Post a Job     RSS spacer
 
June 7, 2013
 
Havok
Havok- 3D Software Engineers (Relocate to Europe)
 
Treyarch / Activision
Senior Environment Artist
 
Social Point
Senior Game Developer
 
Trendy Entertainment
Gameplay Producer
 
Sony Computer Entertainment America - Santa Monica
Sr Game Designer
 
Sony Computer Entertainment America - Santa Monica
Senior Staff Programmer
spacer
Blogs

Bryce Walton's Blog

I graduated from DigiPen Instute of Technology in 2011, where I worked on several team games, including Runeshift and Blankie.  While at DigiPen, I also taught game programming to high school students during the ProjectFun Summer Workshops.  After graduating, I did a three month product testing tour at Nintendo, working on Kid Icarus Uprising until I was able to escape to contract work at Microsoft.  Previously, I helped develop the front end of Kinect Nat Geo TV.  Aside from all that business stuff, I play just about any game of any genre I can get my hands on.  I’m a level 10 dungeon master (DnD 3.5e), an ex-fan of Star Wars, and a bit of a rambler.

Website: www.gamerincorporated.net

External Blog: blog.gamerincorporated.net

Bryce Walton's Comments

Comment In: 'This model of game making is so fundamentally broken.' [News - 05/22/2013 - 06:02]

What about contract workers and ...

What about contract workers and the proliferation of temporary work at certain companies

Comment In: Xbox One isn't always-on, but it will require a regular connection [News - 05/21/2013 - 07:08]

I don 't have the ...

I don 't have the words for this travesty...

Comment In: Xbox One is Microsoft's biggest play for living room domination [News - 05/21/2013 - 01:41]

This felt like a reveal ...

This felt like a reveal that had nothing to do with games, gamers, or game developers. I am disappointed and livid at the same time.

Comment In: The Trouble with Immersion, or the Opening of Metro: Last Light [Blog - 05/16/2013 - 09:35]

Along these lines, I never ...

Along these lines, I never questioned a 2D sprite standing in the same place, repeating the same phrase over and over, but a beautifully textured high-poly model doing the same thing breaks my suspension of disbelief. It 's like the uncanny valley all over again...

Comment In: Three years on, EA decides Online Pass isn't really its thing [News - 05/15/2013 - 08:04]

Color me impressed, suspicious, hopeful, ...

Color me impressed, suspicious, hopeful, enthused, and most of all surprised.

Comment In: Thoughts on Slender: The Arrival [Blog - 05/13/2013 - 03:09]

The house at the beginning ...

The house at the beginning contains two a posters with logos of the developers. r n r nI 've seen this sort of thing pop up in F.E.A.R and F.E.A.R. 2. The former features an office area with a red stapler and TPS reports late in the game, which was ...

[More Bryce Walton Comments]   

UBM Tech