Caleb Garner's Blog
I'm a game Game Designer and Project Manager. My focus is on flash and social network game development although I've worked on many different projects in the past. I've spent the last couple years in Nashville, TN building an indie game development scene. Part12 Studios was a result of that and I hope to see more projects and companies develop here.
I'm sharing my notes from FGS 2009 in San Francisco. They are raw and scattered, but a lot of data was flying around and I did my best to record as much as possible. DISCLAIMER: some facts might be miswriten/typed, but i think it's pretty much right.
So we got a sponsorship, it was a bit of a reality check, however it could be a blessing in disguise. Also the lack of response from many (even reputable portals) was surprising.
This is a call to fix the problem of "people" spamming the blog RSS feed with non-game news articles... please fix
If you see this, take a moment to consider my suggestion and feel free to submit your own thoughts. Maybe this will not fall on deaf ears
The game has been "finished" (is anything ever really done? and I've contacted the portals... to quote Peter Griffin "and now I play the waiting game".
Realizing as I went to set firm go live dates with our latest flash game, www.part12studios.com was still owned by a former partner. doh! However it actually all worked out for the best :)
Caleb Garner's Comments
[News - 11/05/2013 - 09:23]
you just have to hit ...
you just have to hit 200 to get paid, it 's accumulated, not like if you don 't hit 200 for the month you lose any sales.
[Feature - 11/05/2013 - 03:00]
No, the official word with ...
No, the official word with greenlit games is each new project must start with greenlight.. r n r nIn Boston, we had a nice pre-Boston Festival of Indie Games party event that Valve sponsored and the message was clear that greenlight is just one of several tools to decide what ...
[News - 10/24/2013 - 04:56]
yea i agree with all ...
yea i agree with all of your points and like you, I have paid for a number number of games. I do really think that everyone here have great points about the buying system. r n r nIn fact i 've probably spent as much or more than iOS on ...
[News - 10/18/2013 - 10:45]
yea that 's really clever ...
yea that 's really clever for sure. we done trying that tales of scale game, i think i like this scale game better.. although i appreciate the idea of grabbing an object, it don 't see it working as well as a gun. r n r nI agreed that it ...
[News - 10/08/2013 - 09:33]
yes PvZ was PC first, ...
yes PvZ was PC first, then mobile shortly after.. etc.. r n r nand as for nothing stopping a game from being brought to a big console might be true on paper.. r n r nbut notice that they are not getting ported.. there are any number of reasons why ...
[Blog - 10/03/2013 - 07:06]
I thought this was an ...
I thought this was an interesting article regarding someone who droped 236 on Candy Crush.. http://gizmodo.com/holy-shit-i-just-spent-236-on-candy-crush-help-1032185653