In April, the Museum of Art and Digital Entertainment commissioned a Minecraft recreation of downtown Oakland, California. The results were exhibited to the public at the Oakland Museum of California, where visitors then interacted with the Oakland map.
Inorganic challenges can undermine other possible goals--narrative, atmospheric, social, etc. This post urges developers to reconsider the merit of focusing player interaction on the task of completing challenges--to allow play to occur "unchallenged."
Multiplayer games are restricting trade with increasing frequency. This reduces the cost of economic management, but it also means you lose valuable information. It also creates an opportunity for a new revenue stream.
Graphics have been good enough for years. That race is over. While everyone is chanting their voice controlled TV sets and better looking games, I believe what Oculus Rift & Omni are doing is the true next generation of games.