My Message close
GAME JOBS
Latest Jobs
spacer View All     Post a Job     RSS spacer
 
May 19, 2013
 
Sony Computer Entertainment America LLC
Sr. Network Systems Engineer
 
Treyarch / Activision
Technical Animator
 
Amazon Game Studios
Sr. Game Designer
 
Amazon Game Studios
Quality Assurance Manager
 
Amazon Game Studios
Game Graphics Engineer
 
Amazon Game Studios
Game Development Engineer
spacer
Blogs

Expert Blogs                                                                                 Expert RSS

All You Need is Love
Posted by Benjamin Quintero on 05/17/13 10:39:00 pm in
I am hopeful that the people on the inside can do something to change the culture on the outside.
Read More... | 3 Comments
Students: Tips for Learning Game Development Over the Summer
Posted by Brice Morrison on 05/17/13 10:16:00 am in
Summer is a great opportunity to improve one’s skills, learn more about your craft, and increase your odds of a game studio finding you attractive. Plus, it’s a lot of fun to have some time to devote to ideas that have been bouncing around in your head.
Read More... | 1 Comment
All Your Nintendo Let's Plays Are Belong To Nintendo?  Featured Blogs
Posted by Greg Lastowka on 05/17/13 12:26:00 am in Business/Marketing, Social/Online
Does Nintendo have the legal right to monetize Let's Play videos on YouTube? That's a tricky question, and it's not just a question of copyright law's fair use doctrine.
Read More... | 76 Comments
Even Further Down the Curation Rabbithole  Featured Blogs
Posted by Adam Saltsman on 05/16/13 02:42:00 pm in Design, Indie
In addition to financial conflict-of-interest and our own preferences, the attitudes of our fans and followers, and the design of social media itself, also create obstacles for the spread of new and innovative designs.
Read More... | 11 Comments
Systems of Control in F2P  Featured Blogs
Posted by Ramin Shokrizade on 05/16/13 01:42:00 pm in Business/Marketing, Social/Online
To better understand current F2P market trends, it is valuable to think about control mechanisms instead of pricing. This paper attempts to explain current marketplace trends and predict where they are going.
Read More... | 23 Comments
Maximizing Your Side Project Success  Featured Blogs
Posted by Ben Serviss on 05/16/13 11:11:00 am in Design, Production
Stuck under a mountain of side projects? Manage your time and increase your successes with these key questions.
Read More... | 1 Comment

[More Expert Blogs]   

Member Blogs                                                                                Members RSS

Armored Drive Post Mortem: How We Lost on IAP
Posted by Charles Cox on 05/18/13 12:28:00 pm in Smartphone/Tablet, Business/Marketing
4gency's founder looks back at a first year of lessons as a mobile/tablet developer. Lesson one shows how hard it can be to make money in the arcade genre with in-app purchases.
Read More... | 0 Comments
Why people play games - Happiness, Motivation & Fun
Posted by Victor Manrique on 05/18/13 12:08:00 pm in Design, Social/Online
Why do people play Games? What is it about human motivators and fun? And why is happiness related to gaming? This is a post about the connections between happiness, fun, motivation & games. Because in the end, we have always craved for games.
Read More... | 0 Comments
Speaker for the Data  Featured Blogs
Posted by Dana Ruggiero on 05/17/13 04:55:00 pm in Serious, Indie, Console/PC, Business/Marketing, Social/Online, Smartphone/Tablet
Game researchers seek to understand gaming in multiple contexts using an objective data set. Without access to the big data sets that most game companies, platforms, and ISPs collect we are stymied.
Read More... | 0 Comments
Minimalism in Game Narrative: Can we say more by talking less?   Featured Blogs
Posted by Paul Andrew Mcgee on 05/17/13 04:32:00 pm in Design
"Hemingway called it the Iceberg Theory. The art of implication. Just give people the little pieces they need to imagine up the other half of the game. It makes them more invested and it makes your work more adaptable and more rich." - Adam Saltsman
Read More... | 1 Comment
Q&A on EYE: Divine Cybermancy with Streum-On-Studio
Posted by John Szczepaniak on 05/17/13 02:06:00 pm in Console/PC, Design
A brief chat about the team's unusual cyberpunk FPS
Read More... | 0 Comments
Getting/Making Game Music that Fits - World Tour Series - Indian Music
Posted by Harry Mack on 05/17/13 01:06:00 pm in Audio, Indie
Tips for new audio designers composing video game music out of their comfort zone. Useful for producers as well, looking to put together design directions for their audio designers. This entry focuses on Indian music.
Read More... | 0 Comments

[More Member Blogs]   

UBM Tech