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June 6, 2013
 
Red Storm Entertainment, a Ubisoft Studio
Assistant/Associate Producer
 
Wargaming.net
Build Engineer
 
Gameloft - New York
Programmer
 
Wargaming.net
Build Engineer
 
Virdyne Technologies
Unity Programmer
 
Wargaming.net
Dev-Ops Engineer
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Blogs

Carlo Delallana's Blog

Carlo Delallana's Comments

Comment In: 'This model of game making is so fundamentally broken.' [News - 05/22/2013 - 06:02]

Too bad we can 't ...

Too bad we can 't name names. Knowing if a studio sees employees as disposable could save someone 's career. Losing a job abruptly can be devastating.

Comment In: Making 2D Games With Unity [Blog - 05/19/2013 - 02:06]

A very timely writeup as ...

A very timely writeup as i 'm teaching myself Unity with a 2D game project. Thanks for sharing

Comment In: “The Cool Kids Are Coming to Facebook” [Blog - 05/14/2013 - 06:10]

Sometimes a forest has to ...

Sometimes a forest has to burn to the ground for new seedlings to grow. There is a reason why so many people saw the promise of Facebook games but it was the unfortunate actions of exploiters who poisoned the well. Now that the proverbial Independence Day Alien Horde has moved ...

Comment In: How can I make my games more inclusive? [Blog - 05/13/2013 - 03:41]

That would be a cynical ...

That would be a cynical way to put things.

Comment In: Triple Town devs' new title takes cues from a famous poem [News - 05/13/2013 - 03:46]

I 'm getting a Hero ...

I 'm getting a Hero Generations vibe out of that glimpse of gameplay footage

Comment In: Why Candy Box became more social than 'social games' [News - 05/07/2013 - 01:03]

@Benn r n r nI ...

@Benn r n r nI could lose all ability to play the guitar tomorrow and I would never think that 20 years of self-taught play would be worthless. My motivation to start playing guitar was extrinsically driven. I wanted to achieve a status. But after putting in the time to ...

[More Carlo Delallana Comments]   

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