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Cassio Carmo's Blog

 

Twenty five years of my life and still… Well, not exactly as the lyrics go, but from my twenty five years, at least during the last fifteen I’ve been trying to become a game designer. Never tried hard enough though, since I’m still a student. A demanding one, that’s for sure, but still a student.

I currently work as a 3D modeler creating digital floor plans and designing levels for gaming projects. I also deal with vector graphics, creating logotypes and visual identity for my clients.

For the last one year I’ve been studying game design at Saga School of Art, an Autodesk authorized training center. I’m also taking bachelor degree in the gaming field at the Technology Univertisy of Sao Paulo (FATEC).

The video game business in Brazil is still beginning to take its first steps. I hope to learn how to walk along it and to be in touch with such an important source of information as this site is a great start.

 

Member Blogs

Posted by Cassio Carmo on Sat, 30 Apr 2011 03:59:00 EDT in Design, Console/PC
How much detail do you plan to put into your adventure? In this post I try to discuss the way the gaming experience changes according to this delicate balance.



Cassio Carmo's Comments

Comment In: [News - 09/27/2011 - 04:25]

Some people said that Nintendo ...

Some people said that Nintendo Wii was just a Gamecube with nicer graphics, but it turned out to lead its game generation for two or three years. Of course, we can give credit for the wiimote, but still, I think that the 3DS can do just fine, as long as ...

Comment In: [Blog - 07/29/2011 - 03:44]

Inspiring words man ...

Inspiring words man

Comment In: [Blog - 03/08/2011 - 07:43]

tell me about it, just ...

tell me about it, just imagine the market here in Brazil lol

Comment In: [Blog - 07/29/2011 - 02:26]

great article title btw : ...

great article title btw : . Love Bond movies

Comment In: [News - 07/28/2011 - 04:59]

You know, I'm proud to ...

You know, I'm proud to be one of the Ambassadors . Come 'on, it takes a lot to admit a wrong move, takes even more to try to make up for it. Nintendo had to be very brave to release the first 3D handheld, it is still an uncertain market. ...

Comment In: [News - 05/02/2011 - 04:58]

Man, in Brazil even 20.000 ...

Man, in Brazil even 20.000 usd is an astronomical amount for an independent game